|
|
|
1
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
A rough scrap of cloth soaked in seawater.
This rag will keep you from bleeding out. Appreciate the effort—and try not to die before the next port.
— Doctor Galen Skelton
|
0s
|
|
|
|
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
1
An adventurer’s best friend.
Crafted at a workbench from plant fiber.
|
1
Full of holes, but quite spacious.
Crafted at a workbench.
|
0s
|
|
|
|
2
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
2
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
2
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
2
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
3
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
2
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
2
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
3
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
3
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
4
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
2
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
|
0s
|
|
|
|
2
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
|
0s
|
|
|
|
3
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
|
0s
|
|
|
|
3
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
|
0s
|
|
|
|
4
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
|
0s
|
|
|
|
2
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
2
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
3
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
3
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
4
Future boots or a fine hat.
Obtained from furry animals.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
0s
|
|
|
|
4
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
Tortuga’s marksmen favor attire made of light fabric. It allows easier movement across rough terrain and steadier shots at moving targets.
Marksman’s Rig
First, shoot. Second, ask questions.
|
0s
|
|
|
|
4
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
Tortuga’s marksmen favor attire made of light fabric. It allows easier movement across rough terrain and steadier shots at moving targets.
Marksman’s Rig
First, shoot. Second, ask questions.
|
0s
|
|
|
|
5
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
Tortuga’s marksmen favor attire made of light fabric. It allows easier movement across rough terrain and steadier shots at moving targets.
Marksman’s Rig
First, shoot. Second, ask questions.
|
0s
|
|
|
|
5
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
Tortuga’s marksmen favor attire made of light fabric. It allows easier movement across rough terrain and steadier shots at moving targets.
Marksman’s Rig
First, shoot. Second, ask questions.
|
0s
|
|
|
|
7
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
Tortuga’s marksmen favor attire made of light fabric. It allows easier movement across rough terrain and steadier shots at moving targets.
Marksman’s Rig
First, shoot. Second, ask questions.
|
0s
|
|
|
|
2
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
|
0s
|
|
|
|
2
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
|
0s
|
|
|
|
3
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
|
0s
|
|
|
|
3
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
|
0s
|
|
|
|
4
Used for crafting tools and armor.
Smelted in a smelting furnace.
2
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
|
0s
|
|
|
|
4
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
An elegant attire worn by captains. It’s just as easy to deal lethal blows during a boarding operation as to strut about at the governor’s reception.
Privateer’s Regalia
We are not pirates. We are privateers. We have papers, seals, and good lawyers.
— captain Benjamin Hornigold
|
0s
|
|
|
|
4
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
An elegant attire worn by captains. It’s just as easy to deal lethal blows during a boarding operation as to strut about at the governor’s reception.
Privateer’s Regalia
We are not pirates. We are privateers. We have papers, seals, and good lawyers.
— captain Benjamin Hornigold
|
0s
|
|
|
|
5
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
An elegant attire worn by captains. It’s just as easy to deal lethal blows during a boarding operation as to strut about at the governor’s reception.
Privateer’s Regalia
We are not pirates. We are privateers. We have papers, seals, and good lawyers.
— captain Benjamin Hornigold
|
0s
|
|
|
|
5
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
An elegant attire worn by captains. It’s just as easy to deal lethal blows during a boarding operation as to strut about at the governor’s reception.
Privateer’s Regalia
We are not pirates. We are privateers. We have papers, seals, and good lawyers.
— captain Benjamin Hornigold
|
0s
|
|
|
|
7
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
2
Future boots or a fine hat.
Obtained from furry animals.
|
1
An elegant attire worn by captains. It’s just as easy to deal lethal blows during a boarding operation as to strut about at the governor’s reception.
Privateer’s Regalia
We are not pirates. We are privateers. We have papers, seals, and good lawyers.
— captain Benjamin Hornigold
|
0s
|
|
|
|
7
Used for crafting tools and armor.
Smelted in a smelting furnace.
7
Future boots or a fine hat.
Obtained from furry animals.
7
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
|
1
Equipment reserved for close-quarters combat. Better gear means better-armed boarders — and fewer chances for the enemy once the clash starts.
Gentlemen, once aboard - leave nothing standing.
- Black Bart
|
0s
|
|
|
|
200
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
80
Used for crafting tools and armor.
Smelted in a smelting furnace.
40
Shipbuilding material.
Made from hardwood found in the Foothills.
Crafted at a workbench.
200
Required for shipbuilding.
Crafted at a workbench.
40
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
120
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
40
An adventurer’s best friend.
Crafted at a workbench from plant fiber.
30
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
|
0s
|
|
|
|
200
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
80
Used for crafting tools and armor.
Smelted in a smelting furnace.
40
Shipbuilding material.
Made from hardwood found in the Foothills.
Crafted at a workbench.
200
Required for shipbuilding.
Crafted at a workbench.
40
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
120
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
40
An adventurer’s best friend.
Crafted at a workbench from plant fiber.
30
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
|
0s
|
|
|
|
200
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
80
Used for crafting tools and armor.
Smelted in a smelting furnace.
40
Shipbuilding material.
Made from hardwood found in the Foothills.
Crafted at a workbench.
200
Required for shipbuilding.
Crafted at a workbench.
40
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
120
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
40
An adventurer’s best friend.
Crafted at a workbench from plant fiber.
30
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
|
0s
|
|
|
|
100
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
150
A building material.
Harvested from large trees and palms.
40
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
30
An adventurer’s best friend.
Crafted at a workbench from plant fiber.
|
|
0s
|
|
|
|
100
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
150
A building material.
Harvested from large trees and palms.
40
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
30
An adventurer’s best friend.
Crafted at a workbench from plant fiber.
|
|
0s
|
|
|
|
100
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
150
A building material.
Harvested from large trees and palms.
40
Not the best fabric, but handy for just about anything.
Crafted at a workbench from plant fiber.
30
An adventurer’s best friend.
Crafted at a workbench from plant fiber.
|
|
0s
|