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Plant Fiber
Plant Fiber
Resource, Common
Used for making fabric.
Harvested from shrubs.
Harvested from shrubs.
Used for building
Enchanting Table
Resources Required:
Mire Metal Ingot
3
Hewn Stone
10
Plant Fiber
10
Essence Arborum
2
Allows you to enchant materials.
Requires a roof.
Works only within the Bonfire range.
Requires a roof.
Works only within the Bonfire range.
Large Double Door
Resources Required:
Plant Fiber
15
- A massive double door made of sticks with a large window.
Chair
Resources Required:
Plant Fiber
10
Creaks every time you sit on it.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Chair
Resources Required:
Plant Fiber
10
Creaks every time you sit on it.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Bench
Resources Required:
Plant Fiber
10
Primitive furniture.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Bench with Backrest
Resources Required:
Plant Fiber
10
Primitive furniture.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Chair
Resources Required:
Plant Fiber
10
Creaks every time you sit on it.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Stool
Resources Required:
Plant Fiber
10
Primitive furniture.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Log Stool
Resources Required:
Plant Fiber
10
Primitive furniture.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Log Stool
Resources Required:
Plant Fiber
10
Primitive furniture.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Round Table
Resources Required:
Plant Fiber
10
Big enough for a treasure map and a mug of grog.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Rectangular table
Resources Required:
Plant Fiber
10
Big enough for a treasure map and a mug of grog.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Table
Resources Required:
Plant Fiber
10
Big enough for a treasure map and a mug of grog.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Small Shelf
Resources Required:
Plant Fiber
10
Shelves crudely nailed together for storing food and rum.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Shelf
Resources Required:
Plant Fiber
10
Shelves crudely nailed together for storing food and rum.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Large Shelf
Resources Required:
Plant Fiber
10
Shelves crudely nailed together for storing food and rum.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Canopy
Resources Required:
Wood
5
Plant Fiber
5
Straw canopy.
Wall-mounted
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Wall-mounted
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Gabled Canopy
Resources Required:
Wood
5
Plant Fiber
5
Straw canopy.
Wall-mounted
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Wall-mounted
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Stand with Herbs
Resources Required:
Clay
3
Plant Fiber
3
Preserves filled with the warmth of summer and the aroma of ripe fruit.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Pile of Dishes
Resources Required:
Plant Fiber
5
A strategic reserve, essential during storms and sieges.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Herb Garland
Resources Required:
Plant Fiber
5
Preserves filled with the warmth of summer and the aroma of ripe fruit.
Wall-mounted.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Wall-mounted.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Garland with Mushrooms and Peppers
Resources Required:
Plant Fiber
5
Preserves filled with the warmth of summer and the aroma of ripe fruit.
Wall-mounted.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Wall-mounted.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Tent
Resources Required:
Plant Fiber
10
Wood
4
Exploring unknown islands is always more pleasant when you have a tent to rest in.
Allows to set your revival point
Allows to set your revival point
Simple Bed
Resources Required:
Plant Fiber
5
Wood
3
Sleeping spot. Better than nothing.
Allows to set your revival point
Requires a roof
Comfort +1
Comfort bonuses in this category do not stack
Allows to set your revival point
Requires a roof
Comfort +1
Comfort bonuses in this category do not stack
Simple Bed with Headboard
Resources Required:
Plant Fiber
5
Wood
3
Rope
2
Triton's Horn
5
Simple bed with a decorated headboard
Allows to set your revival point
Requires a roof
Comfort +2
Comfort bonuses in this category do not stack
Allows to set your revival point
Requires a roof
Comfort +2
Comfort bonuses in this category do not stack
Hunting Bed
Resources Required:
Plant Fiber
10
Hardwood
10
Mountain Goat Horn
2
A bed made for resting after a long hunt
Allows to set your revival point
Requires a roof
Comfort +2
Comfort bonuses in this category do not stack
Allows to set your revival point
Requires a roof
Comfort +2
Comfort bonuses in this category do not stack
Storage Basket
Resources Required:
Wood
3
Plant Fiber
5
Allows you to store your belongings.
Capacity: 16 slots
Capacity: 16 slots
Triangular Floor (Sticks)
Resources Required:
Plant Fiber
1
A triangular floor section made of sticks for more complex structures
Triangular Wall (Leaves)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of leaves at 45°
Triangular Wall (Sticks)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of sticks at 45°
Triangular Wall (Bark)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of bark at 45°
Triangular Wall (Bark)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of bark at 45°
Triangular Wall (Leaves)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of leaves at 26°
Triangular Wall (Sticks)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of sticks at 26°
Triangular Wall (Bark)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of bark at 26°
Triangular Wall (Leaves)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of leaves at 64°
Triangular Wall (Sticks)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of sticks at 64°
Triangular Wall (Bark)
Resources Required:
Plant Fiber
1
A reverse triangular wall made of bark at 64°
Triangular Roof (Leaves)
Resources Required:
Plant Fiber
1
A reverse triangular roof made of leaves at 45°
Triangular Roof (Straw)
Resources Required:
Wood
1
Plant Fiber
1
A reverse triangular roof made of straw at 45°
Triangular Roof (Straw)
Resources Required:
Wood
1
Plant Fiber
1
A triangular roof made of straw at 45°
Long Roof Ridge (Straw)
Resources Required:
Wood
1
Plant Fiber
1
A long roof ridge made of straw at 26°
Roof Corner (Straw)
Resources Required:
Wood
1
Plant Fiber
1
A reverse roof corner made of straw at 26°
Roof Corner (Reed)
Resources Required:
Wood
1
Plant Fiber
2
A reverse roof corner made of reeds at 26°
Roof Corner (Reed)
Resources Required:
Wood
1
Plant Fiber
2
A rounded roof corner made of reeds at 26°
Large Roof Corner (Reed)
Resources Required:
Wood
2
Plant Fiber
4
A large roof corner made of reeds at 26°
Left Gable (Straw)
Resources Required:
Wood
1
Plant Fiber
1
A left pediment end made of straw for roofs at 26°
Right Gable (Straw)
Resources Required:
Wood
1
Plant Fiber
1
A right pediment end made of straw for roofs at 26°
Roof Corner (Reed)
Resources Required:
Wood
1
Plant Fiber
2
A reverse roof corner made of reeds at 64°
Roof Corner (Reed)
Resources Required:
Wood
2
Plant Fiber
4
A large roof corner made of reeds at 64°
Roof Corner (Reed)
Resources Required:
Wood
2
Plant Fiber
4
A large rounded roof corner made of reeds at 64°
Cabinet
Resources Required:
Plant Fiber
10
A flimsy structure, bound to collapse in the first storm.
Must be within Bonfire range
Comfort +1
Comfort bonuses do not stack within the same category
Must be within Bonfire range
Comfort +1
Comfort bonuses do not stack within the same category
Cabinet
Resources Required:
Plant Fiber
10
A flimsy structure, bound to collapse in the first storm.
Must be within Bonfire range
Comfort +1
Comfort bonuses do not stack within the same category
Must be within Bonfire range
Comfort +1
Comfort bonuses do not stack within the same category
Simple Closet
Resources Required:
Plant Fiber
10
A flimsy structure, bound to collapse in the first storm.
Must be within Bonfire range
Comfort +1
Comfort bonuses do not stack within the same category
Must be within Bonfire range
Comfort +1
Comfort bonuses do not stack within the same category
Flower Pot
Resources Required:
Stone
5
Plant Fiber
5
Small rectangular pots with flowers. The living beauty of a garden in a compact container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Flower Pot
Resources Required:
Stone
5
Plant Fiber
5
Large rectangular pots with flowers. The living beauty of a garden in a spacious container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Plant Pot
Resources Required:
Stone
5
Plant Fiber
5
The living beauty of a garden collected into neat pots.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Plant Pot
Resources Required:
Stone
5
Plant Fiber
5
A large round pot with a plant. The living beauty of the garden in a compact container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Flower Pot
Resources Required:
Stone
5
Plant Fiber
5
A large round pot on a base with flowers. The living beauty of the garden in a compact container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Plant Pot
Resources Required:
Stone
5
Plant Fiber
5
A short round pot with a plant. The living beauty of the garden in a compact container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Plant Pot
Resources Required:
Stone
5
Plant Fiber
5
A round pot with a plant. The living beauty of the garden in a compact container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Large Pot
Resources Required:
Stone
5
Plant Fiber
5
A large round pot with flowers. The living beauty of the garden in a compact container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Large Pot
Resources Required:
Stone
5
Plant Fiber
5
A large round pot with a plant. The living beauty of the garden in a compact container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Plant Pot
Resources Required:
Stone
5
Plant Fiber
5
A tall round pot on a base with a plant. The living beauty of the garden in a compact container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Plant Pot
Resources Required:
Stone
5
Plant Fiber
5
A round pot on a base with a plant. The living beauty of the garden in a compact container.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Woven Rug
Resources Required:
Plant Fiber
5
These carpets from faraway lands have a striking appearance.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
Works only within the Bonfire range.
Comfort +1
Comfort bonuses in this category do not stack.
History
Items marked with (*) use placeholder names because no English translation was available at the time of extraction.
Plant Fiber
Resource, Common
Used for making fabric.
Harvested from certain bushes.
Harvested from certain bushes.
More info
Created
April 24, 2025 at 10:17 PM
Game Version: 0.5.0.0.15795-43-feature-Meta-RRR-14614-A1-Part10-PT-91d6fd1b
Plant Fiber
Resource, Common
Used for making fabric.
Harvested from certain bushes
Harvested from certain bushes
More info
Updated
May 14, 2025 at 9:40 PM
Game Version: 0.5.0.0.17385-a712dfb4
Changed fields:
Display description
Plant Fiber
Resource, Common
Used for making fabric.
Harvested from shrubs.
Harvested from shrubs.
More info
Updated
February 17, 2026 at 11:12 AM
Game Version: 0.7.0.0.12447-89-1a4a526f
Changed fields:
Display description
Stack size
Quality
Max quality