All ship weapons
Browse all ship weapons currently in Windrose.
12-Pounder: Tempered
12-Pounder: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
12-Pounders
12-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
Reliable cannons suited to a wide range of naval engagements.
Beat to quarters!
More info
1
12-Pounders: Devastating
12-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
12-Pounders: Devastating
12-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
12-Pounders: Perfectly Ordered
12-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
12-Pounders: Perfectly Ordered
12-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
12-Pounders: Tempered
12-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
24-Pounders
24-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
Powerful, well-balanced cannon forming the backbone of many naval batteries.
The ship’s voice.
More info
1
24-Pounders: Devastating
24-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
24-Pounders: Devastating
24-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
24-Pounders: Perfectly Ordered
24-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
24-Pounders: Perfectly Ordered
24-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
24-Pounders: Tempered
24-Pounders: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
24-Pounders: Tempered
24-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
36-Pounders
36-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
Massive cannons built to deliver crushing blows. Reserved for ships capable of bearing its weight and recoil.
Let the heavy guns speak.
More info
1
36-Pounders: Devastating
36-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
36-Pounders: Devastating
36-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
36-Pounders: Perfectly Ordered
36-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
36-Pounders: Perfectly Ordered
36-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
36-Pounders: Tempered
36-Pounders: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
36-Pounders: Tempered
36-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
Plans: Devastating 24-Pounders
Plans: Devastating 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
To craft an item, you must first learn its plan.
More info
1
Plans: Devastating 36-Pounders
Plans: Devastating 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 12-Pounders
Plans: Perfectly Ordered 12-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 24-Pounders
Plans: Perfectly Ordered 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 36-Pounders
Plans: Perfectly Ordered 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 12-Pounders
Plans: Tempered 12-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 24-Pounders
Plans: Tempered 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 36-Pounders
Plans: Tempered 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
12-Pounder: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
12-Pounder: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
12-Pounders
Reliable cannons suited to a wide range of naval engagements.
12-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
Reliable cannons suited to a wide range of naval engagements.
Beat to quarters!
More info
1
12-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
12-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
12-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
12-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
12-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
12-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
12-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
12-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
12-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
12-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
24-Pounders
Powerful, well-balanced cannon forming the backbone of many naval batteries.
24-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
Powerful, well-balanced cannon forming the backbone of many naval batteries.
The ship’s voice.
More info
1
24-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
24-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
24-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
24-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
24-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
24-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
24-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
24-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
24-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
24-Pounders: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
24-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
24-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
36-Pounders
Massive cannons built to deliver crushing blows. Reserved for ships capable of bearing its weight and recoil.
36-Pounders
Ship Weapon, Uncommon
100
ATK
Item level: 1
Massive cannons built to deliver crushing blows. Reserved for ships capable of bearing its weight and recoil.
Let the heavy guns speak.
More info
1
36-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
36-Pounders: Devastating
Ship Weapon, Epic
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Reload speed increased by 15%.
Shiver me timbers!
More info
1
36-Pounders: Devastating
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
36-Pounders: Devastating
Ship Weapon, Rare
100
ATK
Item level: 1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
Shiver me timbers!
More info
1
36-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
36-Pounders: Perfectly Ordered
Ship Weapon, Epic
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
Aiming speed increased by 30%.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
36-Pounders: Perfectly Ordered
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
36-Pounders: Perfectly Ordered
Ship Weapon, Rare
100
ATK
Item level: 1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
A well-timed broadside settles many arguments.
- A naval maxim
- A naval maxim
More info
1
36-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
36-Pounders: Tempered
Ship Weapon, Epic
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Hitting a Weak Spot deals 20% bonus Damage.
Steady… steady…
More info
1
36-Pounders: Tempered
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
36-Pounders: Tempered
Ship Weapon, Rare
100
ATK
Item level: 1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
Steady… steady…
More info
1
Plans: Devastating 24-Pounders
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Plans: Devastating 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
To craft an item, you must first learn its plan.
More info
1
Plans: Devastating 36-Pounders
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Plans: Devastating 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Hitting a target with more than 50 of a volley applies Raked effect for 25 seconds. All Damage dealt to affected targets is increased by 10%. Stacks up to 3 times.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 12-Pounders
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
Plans: Perfectly Ordered 12-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 24-Pounders
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
Plans: Perfectly Ordered 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Perfectly Ordered 36-Pounders
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
Plans: Perfectly Ordered 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
After reloading, hitting an enemy within 4 seconds increases reloading speed by 30% for 22s.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 12-Pounders
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
Plans: Tempered 12-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 24-Pounders
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
Plans: Tempered 24-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1
Plans: Tempered 36-Pounders
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
Plans: Tempered 36-Pounders
Ship Weapon, Rare
Quest item (cannot be destroyed)
100
ATK
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
After reloading, waiting 6 seconds before firing increases the next volley’s Damage by 40%.
To craft an item, you must first learn its plan.
More info
1