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4
Grows in the Foothills.
Increases Maximum Health.
Lasts 7 minutes.
The best remedy for scurvy.
5
Large, crisp peppers used to season many a dish. They make the flavor richer—and the bite hotter. Just don’t overdo it.
Grows in the Coastal Jungle.
Increases Maximum Health.
Lasts 7 minutes.
Burns like a sea witch’s poison.
4
Cocoplum. Grows in the Swamps.
Increases Maximum Health
Lasts 7 minutes.
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1
A light drink with a spicy bite. Helps you outrun crocodiles in the swamps for longer.
Increases Maximum Health.
Lasts 30 minutes.
Some say it cures fatigue, others say it wakes the devil in your blood. As ever, the truth lies somewhere between.
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2
Dodo tastes like chicken!
Obtained from birds.
5
Large, crisp peppers used to season many a dish. They make the flavor richer—and the bite hotter. Just don’t overdo it.
Grows in the Coastal Jungle.
Increases Maximum Health.
Lasts 7 minutes.
Burns like a sea witch’s poison.
3
A tasty root crop.
Found in the Coastal Jungle.
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1
A hearty, spicy dish of meat, hot spices, and sweet potato. Warms you up and restores your strength.
Increases Maximum Health.
Lasts 30 minutes.

10 Vitality
One bite and your chest will blaze, your weariness burning to ash. Your throat may suffer in the process.
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2
Dodo tastes like chicken!
Obtained from birds.
1
An ordinary egg from an extraordinary bird. A tasty and useful find from dodo nests, though they defend their clutch fiercely.
Obtained from dodos and dodo nests.
5
Large, crisp peppers used to season many a dish. They make the flavor richer—and the bite hotter. Just don’t overdo it.
Grows in the Coastal Jungle.
Increases Maximum Health.
Lasts 7 minutes.
Burns like a sea witch’s poison.
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1
Tastes like chicken.
Increases Maximum Health.
Lasts 30 minutes.

10 Strength
A true sailor eats meat off the fire, drinks rum straight from the bottle, and sleeps with a knife under his pillow.
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1
Crabs scuttle all over the beaches.
Obtained from crabs.
1
Large, crisp peppers used to season many a dish. They make the flavor richer—and the bite hotter. Just don’t overdo it.
Grows in the Coastal Jungle.
Increases Maximum Health.
Lasts 7 minutes.
Burns like a sea witch’s poison.
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1
Crisp, spiced, and hearty enough to satisfy your hunger and lift your mood.
Increases Maximum Health.
Lasts 15 minutes.

5 Strength
If your tongue isn’t numb, the cook went easy on the spices.
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1
Large, crisp peppers used to season many a dish. They make the flavor richer—and the bite hotter. Just don’t overdo it.
Grows in the Coastal Jungle.
Increases Maximum Health.
Lasts 7 minutes.
Burns like a sea witch’s poison.
1
A fatty cut of meat, fit to be turned into a juicy steak.
Harvested from large animals.
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1
A hearty meat stew with beans that restores strength even after the toughest watch.
Increases Maximum Health.
Lasts 15 minutes.

5 Agility
There are three things at sea you are always glad to have: a tailwind, a full purse and a bowl of hot soup.
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4
The finest seasoning for any pirate dish.
Obtained from pirates.
Such a Day, rum all out. Our Company somewhat sober. A Damned Confusion amongst us! Rogues a plotting...;
— Edward Teach
2
A harsh grain spirit imported from Scotland and Ireland. Rare in the Caribbean, and therefore especially prized as a trade good and an ingredient in special recipes.
Available for purchase at Brethren of the Coast camps.
The pipes are calling.
3
Large, crisp peppers used to season many a dish. They make the flavor richer—and the bite hotter. Just don’t overdo it.
Grows in the Coastal Jungle.
Increases Maximum Health.
Lasts 7 minutes.
Burns like a sea witch’s poison.
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1
Rum and whiskey cut with cayenne pepper. Burns hard, keeps the blood moving, and pushes men through moments better left unremembered.
Explains many decisions.
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