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Alchemy Table
Alchemy Table - Building Item
Resources Required:
Wood icon
Wood
5

Wood

Resource, Common
Wood icon - Common Resource
A building material.

Harvested from large trees and palms.
Mouse left click icon More info
Clay Pot icon
Clay Pot
1

Clay Pot

Resource, Uncommon
Clay Pot icon - Uncommon Resource
Not a helmet. Do not wear on head. Essential for alchemy and cooking.

Crafted at a workbench.
Mouse left click icon More info
Clay Pot icon
Clay Pot
1

Clay Pot

Resource, Uncommon
Clay Pot icon - Uncommon Resource
Not a helmet. Do not wear on head. Essential for alchemy and cooking.

Crafted at a workbench.
Mouse left click icon More info
Allows you to make potions and elixirs.

Requires a roof.

Works only within the Bonfire range.

Allows you to make potions and elixirs. Requires a roof. Works only within the Bonfire range.

✓ Requires 3 materials • 4500 HP • Alchemy • Decayable

Produces

Minor Healing Potion - Uncommon Medicine

Minor Healing Potion

Medicine, Uncommon
Minor Healing Potion icon - Uncommon Medicine
Quickly mends small cuts and dulls the pain, giving you the strength to fight… or flee.
Bullet point
Instantly restores 40% Health.
Do not trust potions blindly. Bed rest and peace and quiet are just as necessary for healing.
— Doctor Galen Skelton
Alchemical Base - Uncommon Resource

Alchemical Base

Resource, Uncommon
Alchemical Base icon - Uncommon Resource
Alchemical ingredient made from misty orchids.

\Crafted at an alchemy table.
Clay Bottle - Uncommon Resource

Clay Bottle

Resource, Uncommon
Clay Bottle icon - Uncommon Resource
A container for alchemical decoctions.

Crafted at alchemy table.
Tannin - Uncommon Resource

Tannin

Resource, Uncommon
Tannin icon - Uncommon Resource
Has tanning properties and a distinctive astringent taste. Used in the treatment of hides and furs.
Crafteded at an alchemy table from divi-divi bark.
Required upgrades
Stove and Pot - Building Item
Stove and Pot
Stove and Pot - Building Item
Resources Required:
Stone icon
Stone
5
Clay icon
Clay
5
Copper Pot icon
Copper Pot
1
Alchemy table upgrade.

Works only within the Bonfire range.
Elixir of Firm Hand - Rare Alchemy

Elixir of Firm Hand

Alchemy, Rare
Elixir of Firm Hand icon - Rare Alchemy
An orange elixir with heavy sediment at the bottom, with almost no taste or smell. Drink it and your body swells with strength, your jaw clenches, and speech comes hard, but your sabre arm will thank you.
Bullet point
Increases Melee Damage by 10%.
Bullet point
Lasts for 15 min.
In close combat, the victor is not the swiftest, but the one who does not falter.
— Doctor Galen Skelton
Elixir of Precision - Rare Alchemy

Elixir of Precision

Alchemy, Rare
Elixir of Precision icon - Rare Alchemy
A murky green draught steeped in wolf fangs. They say that if, after a hard night, you place a dog’s fang under your tongue before sleep, your hands won’t shake come morning. The buccaneers of the archipelago took the idea further and brewed this elixir, hoping to save on bullets.
Bullet point
Increases Ranged Damage by 10%.
Bullet point
Lasts for 15 min.
If you missed, it wasn’t the target—it was bait!
— Marcel Boucher, buccaneer
Great Healing Potion - Epic Medicine

Great Healing Potion

Medicine, Epic
Great Healing Potion icon - Epic Medicine
Restores your strength and heals even the deepest wounds.
Bullet point
Instantly restores 75% Health.
They say this mixture hauls sailors straight out of Davy Jones’ locker.
Homeward Journey - Rare Alchemy

Homeward Journey

Alchemy, Rare
Homeward Journey icon - Rare Alchemy
A light drink with a slightly sweet taste. Too bad it isn’t easy to make—rare ingredients are required.
Bullet point
Returns you to the last revival point.
To leave a midnight tavern and wake up in a sweat-soaked bed with no idea how you got there—that’s magic practiced only by Tortuga’s most seasoned ‘wizards.’
Hard Grog - Rare Default

Hard Grog

Default, Rare
Hard Grog icon - Rare Default
A fortified ration of grog, blended with brandy and lime. Issued to help the crew withstand hardship, scurvy and remain at their posts under fire.
For heavy weather.
Deadeye Grog - Rare Default

Deadeye Grog

Default, Rare
Deadeye Grog icon - Rare Default
A sharp blend of rum, madeira, and strong coffee. Clears the head, steadies the eye, and keeps the sights true when it matters most.
One glass steadies the eye. Two explain the miss.
Gunroom Grog - Rare Default

Gunroom Grog

Default, Rare
Gunroom Grog icon - Rare Default
Rum and whiskey cut with cayenne pepper. Burns hard, keeps the blood moving, and pushes men through moments better left unremembered.
Explains many decisions.
Required upgrades
Stove and Pot - Building Item
Stove and Pot
Stove and Pot - Building Item
Resources Required:
Stone icon
Stone
5
Clay icon
Clay
5
Copper Pot icon
Copper Pot
1
Alchemy table upgrade.

Works only within the Bonfire range.
Reagent Table - Building Item
Reagent Table
Reagent Table - Building Item
Resources Required:
Hardwood icon
Hardwood
5
Rum Bottle icon
Rum Bottle
2
Silver Ingot icon
Silver Ingot
2
Sulfur icon
Sulfur
2
Ironware icon
Ironware
1
Alchemy table upgrade.

Works only within the Bonfire range.
Elixir of Pain Relief - Rare Alchemy

Elixir of Pain Relief

Alchemy, Rare
Elixir of Pain Relief icon - Rare Alchemy
A cold, jelly-like draught that reeks of wild goat. One sniff and your toes go numb. Alchemists still argue whether it should be drunk at all.
Bullet point
Increases Damage Resistance by 15%.
Bullet point
Lasts for 15 min.
Pain reminds us we are alive. When nothing hurts, that is when you should panic.
— Doctor Galen Skelton
Required upgrades
Stove and Pot - Building Item
Stove and Pot
Stove and Pot - Building Item
Resources Required:
Stone icon
Stone
5
Clay icon
Clay
5
Copper Pot icon
Copper Pot
1
Alchemy table upgrade.

Works only within the Bonfire range.
Reagent Table - Building Item
Reagent Table
Reagent Table - Building Item
Resources Required:
Hardwood icon
Hardwood
5
Rum Bottle icon
Rum Bottle
2
Silver Ingot icon
Silver Ingot
2
Sulfur icon
Sulfur
2
Ironware icon
Ironware
1
Alchemy table upgrade.

Works only within the Bonfire range.
Distiller - Building Item
Distiller
Distiller - Building Item
Resources Required:
Mire Metal Ingot icon
Mire Metal Ingot
5
Wood icon
Wood
5
Crocodile Hide Piece icon
Crocodile Hide Piece
2
Alchemy table upgrade.

Works only within the Bonfire range.
Elixir of Concentration - Rare Alchemy

Elixir of Concentration

Alchemy, Rare
Elixir of Concentration icon - Rare Alchemy
A yellowish, glowing draught with a salty bite. One sip in, and spots appear on everyone around you—apparently to make hitting them easier.
Bullet point
Increases Critical Damage by 40%.
Bullet point
Lasts for 15 min.
The product of vile religious rites practiced by a long-dead tribe.
Elixir of Cruelty - Rare Alchemy

Elixir of Cruelty

Alchemy, Rare
Elixir of Cruelty icon - Rare Alchemy
A thick purple elixir with a sharp, spicy scent. It rouses cruelty, making every blow heavier and more merciless.
Bullet point
Increases Damage by 5%.
Bullet point
Lasts for 15 min.
Cruelty is not a vice.
— Edward “Blackbeard” Teach

History

Items marked with (*) use placeholder names because no English translation was available at the time of extraction.

Alchemy Table - Building Item

Created

April 24, 2025 at 10:17 PM

Game Version: 0.5.0.0.15795-43-feature-Meta-RRR-14614-A1-Part10-PT-91d6fd1b

Alchemic Table - Building Item

Updated

May 14, 2025 at 9:40 PM

Game Version: 0.5.0.0.17385-a712dfb4

Changed fields:

Display name Description
Alchemic Table - Building Item

Updated

May 16, 2025 at 6:56 PM

Game Version: 0.5.0.0.17543-f65f4ab4

Changed fields:

Description
Alchemy Table - Building Item

Updated

February 17, 2026 at 11:12 AM

Game Version: 0.7.0.0.12447-89-1a4a526f

Changed fields:

Display name Description