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Meat - Uncommon Misc
Meat

Meat

Miscellaneous, Uncommon
Meat icon - Uncommon Misc
Open this crate to get 20 Meat
Mouse left click icon More info
1

Used in recipes

Crafting station Required upgrades Ingredients Produces Time
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
2
Cornmeal - Uncommon Resource

Cornmeal

Resource, Uncommon
Cornmeal icon - Uncommon Resource
Cooking ingredient. Obtained by grinding corn.

Crafted at millstones.
Mouse left click icon More info
100
2
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
2
Salt - Rare Resource

Salt

Resource, Rare
Salt icon - Rare Resource
Cooking ingredient.

Found in ship holds in the archipelago.
Mouse left click icon More info
30
1
Burrito - Rare Food

Burrito

Food, Rare
Burrito icon - Rare Food
A hearty wrap of tender corn tortilla, stuffed with chopped meat and spices.

Increases maximum Health.
Lasts 30 minutes.
Mastery icon 10 Mastery
One bite, and a sea storm will feel like a light breeze.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Cornmeal - Uncommon Resource

Cornmeal

Resource, Uncommon
Cornmeal icon - Uncommon Resource
Cooking ingredient. Obtained by grinding corn.

Crafted at millstones.
Mouse left click icon More info
100
1
Pastechi - Uncommon Food

Pastechi

Food, Uncommon
Pastechi icon - Uncommon Food
Fried corn dough with a meat filling inside. A traditional appetizer on the islands of Aruba, Bonaire and Curaçao.

Increases Maximum Health.
Lasts 15 minutes.
Mastery icon 5 Mastery
On every ship, on every raid, there is bound to be some fool who swears pastechi with potatoes is better.
— Black Axel, cook
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Dodo Egg - Common Resource

Dodo Egg

Resource, Common
Dodo Egg icon - Common Resource
An ordinary egg from an extraordinary bird. A tasty and useful find from dodo nests, though they defend their clutch fiercely.

Obtained from dodos and dodo nests.
Mouse left click icon More info
50
1
Bacon and Eggs - Uncommon Food

Bacon and Eggs

Food, Uncommon
Bacon and Eggs icon - Uncommon Food
A hearty breakfast of fresh eggs and smoked bacon—the perfect start to a day in the Paradise Archipelago.

Increases Maximum Health.
Lasts 15 minutes.
Vitality icon 5 Vitality
A rare breakfast for a sailor, especially at sea.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Tomato - Common Food

Tomato

Food, Common
Tomato icon - Common Food
Lush red tomatoes. They’ve been cultivated by ancient civilizations for centuries.

Grow in the Foothills

Increases Maximum Health.
Lasts 7 minutes.
Poisonous, not poisonous... If you can chew it, it’ll do!
— Captain Thomas Richards, perpetually hungry
Mouse left click icon More info
50
1
Meat Salad - Uncommon Food

Meat Salad

Food, Uncommon
Meat Salad icon - Uncommon Food
A perfect dish when you have a bit of this, a bit of that, and whatever else you can find. The only trouble is chasing down the ingredients first.

Increases Maximum Health.
Lasts 15 minutes.
Vitality icon 5 Vitality
You eat your grass. I’ll take the meat.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Skewered Meat - Uncommon Food

Skewered Meat

Food, Uncommon
Skewered Meat icon - Uncommon Food
Meat with a hint of smoke.

Increases Maximum Health.
Lasts 15 minutes.
Perfect food—no fork, no knife, no manners required.
— “No-Hands” Flynn, carpenter
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
2
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
2
Lobster Mushroom - Common Resource

Lobster Mushroom

Resource, Common
Lobster Mushroom icon - Common Resource
Grows in the Swamps.
Mouse left click icon More info
50
4
Lime - Common Food

Lime

Food, Common
Lime icon - Common Food
Grows in the Foothills.

Increases Maximum Health.
Lasts 7 minutes.
The best remedy for scurvy.
Mouse left click icon More info
50
1
Meat in Tangy Mushroom Sauce - Rare Food

Meat in Tangy Mushroom Sauce

Food, Rare
Meat in Tangy Mushroom Sauce icon - Rare Food
Tender cuts of meat grilled over an open fire, full of deep flavour and a mouthwatering scent. Wild mushroom sauce gives the meat a savory kick.

Increases Maximum Health.
Lasts 30 minutes.
Strength icon 10 Strength
One bite to fill your belly, two to regain your strength—by the third, you can charge a shark with your bare hands!
— Toby, cabin boy, before he jumped overboard
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
Cookware Shelf - Building Item
Cookware Shelf
Cookware Shelf - Building Item
Resources Required:
Hardwood icon
Hardwood
10
Ironware icon
Ironware
2
Cooking Fire upgrade.

Works only within the Bonfire range.
Supplies Rack - Building Item
Supplies Rack
Supplies Rack - Building Item
Resources Required:
Hardwood icon
Hardwood
5
Coffee Beans icon
Coffee Beans
5
Salt icon
Salt
5
Nuts icon
Nuts
5
Lobster Mushroom icon
Lobster Mushroom
5
Cooking Fire upgrade.

Works only within the Bonfire range.
4
Crocodile Tail - Common Resource

Crocodile Tail

Resource, Common
Crocodile Tail icon - Common Resource
Meaty!

Harvested from crocodiles.
Mouse left click icon More info
30
5
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
5
Leek - Common Resource

Leek

Resource, Common
Leek icon - Common Resource
Found in the Swamps.
Mouse left click icon More info
50
2
Mysterious Spice - Rare Resource

Mysterious Spice

Resource, Rare
Mysterious Spice icon - Rare Resource
Cooking ingredient.

Almost no one knows the secret of its preparation.

Found in the Swamps.
Mouse left click icon More info
30
1
Meaty Croc Kebab - Epic Food

Meaty Croc Kebab

Food, Epic
Meaty Croc Kebab icon - Epic Food
Tender croc meat and delicate striploin, marinated with leek and rare spices. A hearty meal to celebrate making it back to camp without ending up in a croc’s belly.

Increases Maximum Health.
Lasts 30 minutes.
Strength icon 20 Strength
No "tick-tock" anymore.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Beans - Common Resource

Beans

Resource, Common
Beans icon - Common Resource
Found in the Swamps.
Mouse left click icon More info
50
1
Cayenne Pepper - Common Food

Cayenne Pepper

Food, Common
Cayenne Pepper icon - Common Food
Large, crisp peppers used to season many a dish. They make the flavor richer—and the bite hotter. Just don’t overdo it.

Grows in the Coastal Jungle.

Increases Maximum Health.
Lasts 7 minutes.
Burns like a sea witch’s poison.
Mouse left click icon More info
50
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Bean Soup - Uncommon Food

Bean Soup

Food, Uncommon
Bean Soup icon - Uncommon Food
A hearty meat stew with beans that restores strength even after the toughest watch.

Increases Maximum Health.
Lasts 15 minutes.
Agility icon 5 Agility
There are three things at sea you are always glad to have: a tailwind, a full purse and a bowl of hot soup.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
3
Sweet Potato - Common Resource

Sweet Potato

Resource, Common
Sweet Potato icon - Common Resource
A tasty root crop.

Found in the Coastal Jungle.
Mouse left click icon More info
50
1
Dodo Egg - Common Resource

Dodo Egg

Resource, Common
Dodo Egg icon - Common Resource
An ordinary egg from an extraordinary bird. A tasty and useful find from dodo nests, though they defend their clutch fiercely.

Obtained from dodos and dodo nests.
Mouse left click icon More info
50
2
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Hearty Egg Broth - Rare Food

Hearty Egg Broth

Food, Rare
Hearty Egg Broth icon - Rare Food
A hearty stew cooked when the hold is full of supplies and the crew’s been at sea for less than a week.

Increases Maximum Health.
Lasts 30 minutes.
Agility icon 10 Agility
If there’s only one sweet potato left in the galley, we’re nearing either a port or a mutiny.
— Black Axel, cook
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Coconut - Common Food

Coconut

Food, Common
Coconut icon - Common Food
Found on the beach, and on palm trees along the shore in the Coastal Jungle.

Increases Maximum Health.
Lasts 7 minutes.
Mouse left click icon More info
50
1
Sweet Potato - Common Resource

Sweet Potato

Resource, Common
Sweet Potato icon - Common Resource
A tasty root crop.

Found in the Coastal Jungle.
Mouse left click icon More info
50
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Coconut Soup - Uncommon Food

Coconut Soup

Food, Uncommon
Coconut Soup icon - Uncommon Food
This thick coconut-milk soup brings hot shores to mind—even in a storm.

Increases Maximum Health.
Lasts 15 minutes.
Agility icon 5 Agility
Tastes like a paradise island that we will never reach.
— “Crooked Compass” Billy, navigator
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
Cookware Shelf - Building Item
Cookware Shelf
Cookware Shelf - Building Item
Resources Required:
Hardwood icon
Hardwood
10
Ironware icon
Ironware
2
Cooking Fire upgrade.

Works only within the Bonfire range.
Supplies Rack - Building Item
Supplies Rack
Supplies Rack - Building Item
Resources Required:
Hardwood icon
Hardwood
5
Coffee Beans icon
Coffee Beans
5
Salt icon
Salt
5
Nuts icon
Nuts
5
Lobster Mushroom icon
Lobster Mushroom
5
Cooking Fire upgrade.

Works only within the Bonfire range.
3
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
NOT USED Wine bottle - Rare Resource

NOT USED Wine bottle

Resource, Rare
NOT USED Wine bottle icon - Rare Resource
Mouse left click icon More info
20
1
Salt - Rare Resource

Salt

Resource, Rare
Salt icon - Rare Resource
Cooking ingredient.

Found in ship holds in the archipelago.
Mouse left click icon More info
30
3
Tomato - Common Food

Tomato

Food, Common
Tomato icon - Common Food
Lush red tomatoes. They’ve been cultivated by ancient civilizations for centuries.

Grow in the Foothills

Increases Maximum Health.
Lasts 7 minutes.
Poisonous, not poisonous... If you can chew it, it’ll do!
— Captain Thomas Richards, perpetually hungry
Mouse left click icon More info
50
1
Meat in Tomato-Wine Sauce - Legendary Food

Meat in Tomato-Wine Sauce

Food, Legendary
Meat in Tomato-Wine Sauce icon - Legendary Food
Tender meat simmered in wine sauce with tomatoes, like booty taken from a Spanish galleon. Served only to those unafraid to lick the blade.

Increases Maximum Health
Lasts 30 minutes.
Mastery icon 10 Mastery
Mouse left click icon More info
10
0s
Showing - of

Dropped by

Name Amount Drop chance
Wolf 2 100%
Alpha Wolf 3 100%
Savage Boar 1 100%
Boar 1 100%
Sow 1 70%

Used for building

Stew Bowl - Building Item
Stew Bowl
Stew Bowl - Building Item
Resources Required:
Foothills Iron Ingot icon
Foothills Iron Ingot
1
Cayenne Pepper icon
Cayenne Pepper
2
Meat icon
Meat
3
Tomato icon
Tomato
1
A hearty Stew Bowl to sustain the crew.

Works only within the Bonfire range.

Comfort +1 
Comfort bonuses in this category do not stack.
Mushroom Soup - Building Item
Mushroom Soup
Mushroom Soup - Building Item
Resources Required:
Foothills Iron Ingot icon
Foothills Iron Ingot
1
Lobster Mushroom icon
Lobster Mushroom
3
Meat icon
Meat
1
A thick stew scented with forest-foraged ingredients.

Works only within the Bonfire range.

Comfort +1 
Comfort bonuses in this category do not stack.
Meat Platter - Building Item
Meat Platter
Meat Platter - Building Item
Resources Required:
Clay icon
Clay
2
Meat icon
Meat
3
Bird Meat icon
Bird Meat
2
Crab Meat icon
Crab Meat
1
Nutritious and filling meat from a raid on a well-stocked caravan.

Works only within the Bonfire range.

Comfort +1 
Comfort bonuses in this category do not stack.
Luxurious Dinner - Building Item
Luxurious Dinner
Luxurious Dinner - Building Item
Resources Required:
Foothills Iron Ingot icon
Foothills Iron Ingot
1
Meat icon
Meat
3
Lobster Mushroom icon
Lobster Mushroom
1
A feast for the captain and the whole crew.

Works only within the Bonfire range.

Comfort +1 
Comfort bonuses in this category do not stack.
Showing - of

History

Items marked with (*) use placeholder names because no English translation was available at the time of extraction.

Meat - Common Resource

Created

April 24, 2025 at 10:17 PM

Game Version: 0.5.0.0.15795-43-feature-Meta-RRR-14614-A1-Part10-PT-91d6fd1b

Meat - Common Resource

Updated

April 19, 2026 at 3:12 AM

Game Version: 0.10.0.3.104-256f9653

Changed fields:

Display description Stack size Quality Max quality

Meat

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
40
• Used in 11 recipes • Dropped by 5 mobs • Common rarity