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Used in recipes

Crafting station Required upgrades Ingredients Produces Time
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
2
Cornmeal - Uncommon Resource

Cornmeal

Resource, Uncommon
Cornmeal icon - Uncommon Resource
Cooking ingredient. Obtained by grinding corn.

Crafted at millstones.
Mouse left click icon More info
100
2
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
2
Salt - Rare Resource

Salt

Resource, Rare
Salt icon - Rare Resource
Cooking ingredient.

Found in ship holds in the archipelago.
Mouse left click icon More info
30
1
Burrito - Rare Food

Burrito

Food, Rare
Burrito icon - Rare Food
A hearty wrap of tender corn tortilla, stuffed with chopped meat and spices.

Increases maximum Health.
Lasts 30 minutes.
One bite, and a sea storm will feel like a light breeze.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Cornmeal - Uncommon Resource

Cornmeal

Resource, Uncommon
Cornmeal icon - Uncommon Resource
Cooking ingredient. Obtained by grinding corn.

Crafted at millstones.
Mouse left click icon More info
100
1
Pastechi - Uncommon Food

Pastechi

Food, Uncommon
Pastechi icon - Uncommon Food
Fried corn dough with a meat filling inside. A traditional appetizer on the islands of Aruba, Bonaire and Curaçao.

Increases Maximum Health.
Lasts 15 minutes.
On every ship, on every raid, there is bound to be some fool who swears pastechi with potatoes is better.
— Black Axel, cook
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Dodo Egg - Common Resource

Dodo Egg

Resource, Common
Dodo Egg icon - Common Resource
An ordinary egg from an extraordinary bird. A tasty and useful find from dodo nests, though they defend their clutch fiercely.

Obtained from dodos and dodo nests.
Mouse left click icon More info
50
1
Bacon and Eggs - Uncommon Food

Bacon and Eggs

Food, Uncommon
Bacon and Eggs icon - Uncommon Food
A hearty breakfast of fresh eggs and smoked bacon—the perfect start to a day in the Paradise Archipelago.

Increases Maximum Health.
Lasts 15 minutes.
Vitality icon 5 Vitality
A rare breakfast for a sailor, especially at sea.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Tomato - Common Food

Tomato

Food, Common
Tomato icon - Common Food
Lush red tomatoes. They’ve been cultivated by ancient civilizations for centuries.

Grow in the Foothills

Increases Maximum Health.
Lasts 7 minutes.
Poisonous, not poisonous... If you can chew it, it’ll do!
— Captain Thomas Richards, perpetually hungry
Mouse left click icon More info
50
1
Meat Salad - Uncommon Food

Meat Salad

Food, Uncommon
Meat Salad icon - Uncommon Food
A perfect dish when you have a bit of this, a bit of that, and whatever else you can find. The only trouble is chasing down the ingredients first.

Increases Maximum Health.
Lasts 15 minutes.
Vitality icon 5 Vitality
You eat your grass. I’ll take the meat.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Skewered Meat - Uncommon Food

Skewered Meat

Food, Uncommon
Skewered Meat icon - Uncommon Food
Meat with a hint of smoke.

Increases Maximum Health.
Lasts 15 minutes.
Perfect food—no fork, no knife, no manners required.
— “No-Hands” Flynn, carpenter
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
2
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
2
Lobster Mushroom - Common Resource

Lobster Mushroom

Resource, Common
Lobster Mushroom icon - Common Resource
Grows in the Swamps.
Mouse left click icon More info
50
4
Lime - Common Food

Lime

Food, Common
Lime icon - Common Food
Grows in the Foothills.

Increases Maximum Health.
Lasts 7 minutes.
The best remedy for scurvy.
Mouse left click icon More info
50
1
Meat in Tangy Mushroom Sauce - Rare Food

Meat in Tangy Mushroom Sauce

Food, Rare
Meat in Tangy Mushroom Sauce icon - Rare Food
Tender cuts of meat grilled over an open fire, full of deep flavour and a mouthwatering scent. Wild mushroom sauce gives the meat a savory kick.

Increases Maximum Health.
Lasts 30 minutes.
Strength icon 10 Strength
One bite to fill your belly, two to regain your strength—by the third, you can charge a shark with your bare hands!
— Toby, cabin boy, before he jumped overboard
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
Cookware Shelf - Building Item
Cookware Shelf
Cookware Shelf - Building Item
Resources Required:
Hardwood icon
Hardwood
10
Ironware icon
Ironware
2
Cooking Fire upgrade.

Works only within the Bonfire range.
Supplies Rack - Building Item
Supplies Rack
Supplies Rack - Building Item
Resources Required:
Hardwood icon
Hardwood
5
Coffee Beans icon
Coffee Beans
5
Salt icon
Salt
5
Nuts icon
Nuts
5
Lobster Mushroom icon
Lobster Mushroom
5
Cooking Fire upgrade.

Works only within the Bonfire range.
4
Crocodile Tail - Common Resource

Crocodile Tail

Resource, Common
Crocodile Tail icon - Common Resource
Meaty!

Harvested from crocodiles.
Mouse left click icon More info
30
5
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
5
Leek - Common Resource

Leek

Resource, Common
Leek icon - Common Resource
Found in the Swamps.
Mouse left click icon More info
50
2
Mysterious Spice - Rare Resource

Mysterious Spice

Resource, Rare
Mysterious Spice icon - Rare Resource
Cooking ingredient.

Almost no one knows the secret of its preparation.

Found in the Swamps.
Mouse left click icon More info
30
1
Meaty Croc Kebab - Epic Food

Meaty Croc Kebab

Food, Epic
Meaty Croc Kebab icon - Epic Food
Tender croc meat and delicate striploin, marinated with leek and rare spices. A hearty meal to celebrate making it back to camp without ending up in a croc’s belly.

Increases Maximum Health.
Lasts 30 minutes.
Strength icon 20 Strength
No "tick-tock" anymore.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Beans - Common Resource

Beans

Resource, Common
Beans icon - Common Resource
Found in the Swamps.
Mouse left click icon More info
50
1
Cayenne Pepper - Common Food

Cayenne Pepper

Food, Common
Cayenne Pepper icon - Common Food
Large, crisp peppers used to season many a dish. They make the flavor richer—and the bite hotter. Just don’t overdo it.

Grows in the Coastal Jungle.

Increases Maximum Health.
Lasts 7 minutes.
Burns like a sea witch’s poison.
Mouse left click icon More info
50
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Bean Soup - Uncommon Food

Bean Soup

Food, Uncommon
Bean Soup icon - Uncommon Food
A hearty meat stew with beans that restores strength even after the toughest watch.

Increases Maximum Health.
Lasts 15 minutes.
Agility icon 5 Agility
There are three things at sea you are always glad to have: a tailwind, a full purse and a bowl of hot soup.
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
3
Sweet Potato - Common Resource

Sweet Potato

Resource, Common
Sweet Potato icon - Common Resource
A tasty root crop.

Found in the Coastal Jungle.
Mouse left click icon More info
50
1
Dodo Egg - Common Resource

Dodo Egg

Resource, Common
Dodo Egg icon - Common Resource
An ordinary egg from an extraordinary bird. A tasty and useful find from dodo nests, though they defend their clutch fiercely.

Obtained from dodos and dodo nests.
Mouse left click icon More info
50
2
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Hearty Egg Broth - Rare Food

Hearty Egg Broth

Food, Rare
Hearty Egg Broth icon - Rare Food
A hearty stew cooked when the hold is full of supplies and the crew’s been at sea for less than a week.

Increases Maximum Health.
Lasts 30 minutes.
Agility icon 10 Agility
If there’s only one sweet potato left in the galley, we’re nearing either a port or a mutiny.
— Black Axel, cook
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
1
Coconut - Common Food

Coconut

Food, Common
Coconut icon - Common Food
Found on the beach, and on palm trees along the shore in the Coastal Jungle.

Increases Maximum Health.
Lasts 7 minutes.
Mouse left click icon More info
50
1
Sweet Potato - Common Resource

Sweet Potato

Resource, Common
Sweet Potato icon - Common Resource
A tasty root crop.

Found in the Coastal Jungle.
Mouse left click icon More info
50
1
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
Coconut Soup - Uncommon Food

Coconut Soup

Food, Uncommon
Coconut Soup icon - Uncommon Food
This thick coconut-milk soup brings hot shores to mind—even in a storm.

Increases Maximum Health.
Lasts 15 minutes.
Agility icon 5 Agility
Tastes like a paradise island that we will never reach.
— “Crooked Compass” Billy, navigator
Mouse left click icon More info
10
0s
Cooking Fire - Building Item
Cooking Fire
Cooking Fire - Building Item
Resources Required:
Wood icon
Wood
3
Stone icon
Stone
3
Used to cook a variety of meals.

Comfort +1
Comfort bonuses from fire sources do not stack.
Cutting Table - Building Item
Cutting Table
Cutting Table - Building Item
Resources Required:
Wood icon
Wood
10
Copper Ingot icon
Copper Ingot
2
Cooking Fire upgrade.

Works only within the Bonfire range.
Cookware Shelf - Building Item
Cookware Shelf
Cookware Shelf - Building Item
Resources Required:
Hardwood icon
Hardwood
10
Ironware icon
Ironware
2
Cooking Fire upgrade.

Works only within the Bonfire range.
Supplies Rack - Building Item
Supplies Rack
Supplies Rack - Building Item
Resources Required:
Hardwood icon
Hardwood
5
Coffee Beans icon
Coffee Beans
5
Salt icon
Salt
5
Nuts icon
Nuts
5
Lobster Mushroom icon
Lobster Mushroom
5
Cooking Fire upgrade.

Works only within the Bonfire range.
3
Meat - Common Resource

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
Mouse left click icon More info
40
1
NOT USED Wine bottle - Rare Resource

NOT USED Wine bottle

Resource, Rare
NOT USED Wine bottle icon - Rare Resource
Mouse left click icon More info
20
1
Salt - Rare Resource

Salt

Resource, Rare
Salt icon - Rare Resource
Cooking ingredient.

Found in ship holds in the archipelago.
Mouse left click icon More info
30
3
Tomato - Common Food

Tomato

Food, Common
Tomato icon - Common Food
Lush red tomatoes. They’ve been cultivated by ancient civilizations for centuries.

Grow in the Foothills

Increases Maximum Health.
Lasts 7 minutes.
Poisonous, not poisonous... If you can chew it, it’ll do!
— Captain Thomas Richards, perpetually hungry
Mouse left click icon More info
50
1
Meat in Tomato-Wine Sauce - Legendary Food

Meat in Tomato-Wine Sauce

Food, Legendary
Meat in Tomato-Wine Sauce icon - Legendary Food
Tender meat simmered in wine sauce with tomatoes, like booty taken from a Spanish galleon. Served only to those unafraid to lick the blade.

Increases Maximum Health
Lasts 30 minutes.
Mouse left click icon More info
10
0s
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Dropped by

Name Amount Drop chance
Wolf 2 100%
Alpha Wolf 3 100%
Savage Boar 1 100%
Boar 1 100%
Sow 1 70%

Used for building

Stew Bowl - Building Item
Stew Bowl
Stew Bowl - Building Item
Resources Required:
Foothills Iron Ingot icon
Foothills Iron Ingot
1
Cayenne Pepper icon
Cayenne Pepper
2
Meat icon
Meat
3
Tomato icon
Tomato
1
A hearty Stew Bowl to sustain the crew.

Works only within the Bonfire range.

Comfort +1 
Comfort bonuses in this category do not stack.
Mushroom Soup - Building Item
Mushroom Soup
Mushroom Soup - Building Item
Resources Required:
Foothills Iron Ingot icon
Foothills Iron Ingot
1
Lobster Mushroom icon
Lobster Mushroom
3
Meat icon
Meat
1
A thick stew scented with forest-foraged ingredients.

Works only within the Bonfire range.

Comfort +1 
Comfort bonuses in this category do not stack.
Meat Platter - Building Item
Meat Platter
Meat Platter - Building Item
Resources Required:
Clay icon
Clay
2
Meat icon
Meat
3
Bird Meat icon
Bird Meat
2
Crab Meat icon
Crab Meat
1
Nutritious and filling meat from a raid on a well-stocked caravan.

Works only within the Bonfire range.

Comfort +1 
Comfort bonuses in this category do not stack.
Luxurious Dinner - Building Item
Luxurious Dinner
Luxurious Dinner - Building Item
Resources Required:
Foothills Iron Ingot icon
Foothills Iron Ingot
1
Meat icon
Meat
3
Lobster Mushroom icon
Lobster Mushroom
1
A feast for the captain and the whole crew.

Works only within the Bonfire range.

Comfort +1 
Comfort bonuses in this category do not stack.
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History

Items marked with (*) use placeholder names because no English translation was available at the time of extraction.

Meat - Common Resource

Created

April 24, 2025 at 10:17 PM

Game Version: 0.5.0.0.15795-43-feature-Meta-RRR-14614-A1-Part10-PT-91d6fd1b

Meat - Common Resource

Updated

February 17, 2026 at 11:12 AM

Game Version: 0.7.0.0.12447-89-1a4a526f

Changed fields:

Display description Stack size Quality Max quality

Meat

Meat

Resource, Common
Meat icon - Common Resource
A fatty cut of meat, fit to be turned into a juicy steak.

Harvested from large animals.
40
• Used in 11 recipes • Dropped by 5 mobs • Common rarity