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1
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
An embodied curse.
Smelted from plague wood in a large smelting furnace.
1
Bile from the remains of a tainted crocodile.
Obtained from Plague Crocodile.
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1
Ingot Arborum.
Crafted at an enchanting table.
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45s
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2
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
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1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
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0s
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2
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
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0s
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4
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
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0s
|
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4
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
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0s
|
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6
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
This reliable metal armor allowed the Spaniards to conquer the New World thanks to its exceptional durability and toughness.
Conquistador’s Armor
They strode across foreign lands with swords in their hands and a thirst for gold in their hearts.
|
0s
|
|
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|
2
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
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0s
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2
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
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0s
|
|
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4
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
|
0s
|
|
|
|
4
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
|
0s
|
|
|
|
6
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Infantry armor of the Spanish tercio. Favored by buccaneers of the archipelago for its ideal balance of protection and mobility—essential for hunting the local beasts.
Pikeman’s Armor
All enemies should be taken seriously. Even if it’s a dodo.
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0s
|
|
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8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Sturdy and very heavy. What else do you need from a club?
An excellent way to get your point across—straight into your opponent’s head.
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0s
|
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8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
3
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
8
Ingot Arborum.
Crafted at an enchanting table.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
This weapon can not only stun, but also bite while it’s at it, leaving terrible lacerations behind.
How are these creatures still not extinct?!
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0s
|
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8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A real swordfish — just not a well-known one.
The smell alone is enough to knock you off your feet.
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0s
|
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8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A hefty mace. A well-aimed blow can send someone into a deep sleep for hours.
Watching an enemy’s knees give way after a good swing: priceless.
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0s
|
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8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A heavy mace capable of crushing any armor—and the bones beneath it. A skull and a shinbone are engraved on the haft, beside — a row of notches. Looks like someone was keeping score.
Always lives up to its name.
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0s
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10
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
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1
A greatsword well suited to combat against both large beasts and groups of two-legged foes.
This sword might look archaic, but it’s still lethal.
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0s
|
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10
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
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1
A long, straight greatsword, more akin to a ceremonial weapon—yet its blade is sharpened and deadly. The captains of the Old World used such swords to defend their beliefs.
You will answer for your insult! Argh!
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0s
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10
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A two-handed sword that favors control of the opponent’s blade over brute strength.
The strength of the sword is determined by the will of its wielder.
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0s
|
|
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10
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
10
Rumored to be used not only in alchemy, but also in the creation of enchanted weapons. A strange substance, slightly cold to the touch.
Obtained from undead.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
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1
It is said this sword once belonged to the Ghost Captain. Its blade is as dark as the waters that will one day swallow its new owner.
When the blade is swung, the wind whistles—and the sea depths answer.
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0s
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8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Long enough to keep enemies at bay, and sharp enough to make them stay there.
Stay where you are! Don’t play dumb!
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0s
|
|
|
|
8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
3
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
8
Ingot Arborum.
Crafted at an enchanting table.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Wounds the body, destroys the soul. It stinks like a ship’s hold after a long voyage.
Lost by the Spaniards in the Swamps ages ago, it has absorbed the full power of the tree plague.
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0s
|
|
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8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
The blade of this halberd bears the memory of every criminal executed for the glory of the Spanish Crown.
Takes their head off in one swing!
Well… sometimes two.
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0s
|
|
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8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A sturdy weapon built to withstand head-on assaults, boarding actions, and even rust.
Pirates keep their distance from this thing — and even sea monsters do.
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0s
|
|
|
|
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A balanced rapier without excess. Its guard is studded with chips… jagged notches from hundreds of parried blows.
When fencing becomes a language of its own.
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0s
|
|
|
|
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
An expensive Spanish rapier with a silver hilt. Its thin blade deals dozens of small wounds—each one slowly draining the life from its victim and leaving them to bleed out.
You ask how he died? Two ways. Gradually, then suddenly.
|
0s
|
|
|
|
3
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
8
Ingot Arborum.
Crafted at an enchanting table.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Plague wood winds its thin shoots around rough metal. The branches seem almost alive, waiting for a chance to sink into the enemy’s flesh.
As if a regular death wasn’t enough...
|
0s
|
|
|
|
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A slender steel rapier, seemingly made for friendly meetings beyond the city limits at dawn.
Light weapon. Light step. Quick death.
|
0s
|
|
|
|
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A simple saber, well-suited to hacking down foes on cramped ship decks.
It doesn’t sparkle, it doesn’t sing, and it doesn’t promise victory. It just cuts.
|
0s
|
|
|
|
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A massive, deadly cutlass decorated with engravings resembling ocean waves.
Best boarding feint? Shoot first.
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0s
|
|
|
|
3
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
8
Ingot Arborum.
Crafted at an enchanting table.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
The blade of this saber is entwined with twisted branches of the plague tree. Its strikes rip through flesh, leaving horrific wounds that take years to heal.
Legends claim the local people slew their god. For that, they were punished—and vanished from the face of the earth.
— John Doe, cartographer and traveler
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0s
|
|
|
|
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
Nassau pirates prefer swift and brutal weapons. This saber, razor-sharp and battle-hardened, is getting their highest praise.
Feints, eh? Blade to the throat—then overboard.
— Israel Hands
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0s
|
|
|
|
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
The blade of this saber has a bluish tint, as if it had been hardened in the icy waters of the northern seas.
I will be defeated one day. But not by you, and not today.
|
0s
|
|
|
|
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
|
1
A simple, sturdy saber with no frills. Its blade is scored with jagged notches from countless skirmishes—and more than once it’s spared its owner a mortal wound.
A simple weapon for hard times.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A plain, run-of-the-mill blunderbuss. One shot is enough to hurt everyone standing nearby.
A boarding crew’s favorite weapon.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A small, single-shot blunderbuss that spits a dense cone of flame, blasting aside everything in its path.
Just make sure you don’t singe your mustache.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A practical blunderbuss for firing in a cramped crew’s quarters. Its only job is to send a hail of shot somewhere in the enemy’s direction.
Reloading fast matters more than aiming true.
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0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
An ordinary musket that fits your hands like it was made for you.
It’s the shooter who’s to blame for a missed shot, not the weapon.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A musket of the French infantry square, tuned for quick drills rather than careful duels. Keep moving, keep aiming, and let the bayonet answer anyone who gets too close.
“Fix bayonets!” — the last phrase any enemy infantryman wants to hear.
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0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
It won’t win any prizes for accuracy, but it never misfires—even in the foulest weather.
Pirate wisdom says: You won’t miss if you shoot at point-blank range.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Forged for the Caribbean’s best hunters: hold your breath, hold your ground, and even thick hide won’t save your prey.
Using poorly cast bullets in a weapon like this is nothing short of sacrilege.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
What’s better than one shot? Two shots! It fires gentle, with hardly any kick. Just make sure you reload in time.
There are many like it, but this one is mine.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
An elegant pistol with engraved barrels. The top one reads 'Head,' the bottom - 'Eyes.'
They say its victims’ last thought is: ‘What the—?!
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A simple, sturdy pistol that always catches enemies off guard.
There’s two kinds of people, my friend - those with loaded pistols and those who walk the plank.
|
0s
|
|
|
|
15
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
5
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
3
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Bracing intended to steady the ship during repairs, keeping the keel true while the worst damage is brought under control.
They said she wouldn’t make it. She did.
- overheard in a tavern
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0s
|
|
|
|
15
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
5
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
3
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Standard timber bracing added to steady the hull under strain.
Holds her together.
|
0s
|
|
|
|
15
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
5
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
3
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Reinforced where strain is greatest, this bracing is meant to hold when the hull is already failing. Its ironwork is scavenged from wrecks and prizes, reforged and driven into the ship’s bones.
She holds on scraps and stubbornness.
- A pirate’s saying
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0s
|
|
|
|
15
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
5
Can be salvaged from ship and boat wrecks along the shore.
Crafted at a workbench from copper or iron.
3
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Wedges, shores, and lashings kept ready to be driven in when the hull is hit, buying the ship a brief moment to steady herself.
Hold, damn you—hold.
|
0s
|
|
|
|
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
7
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
7
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
3
Required for crafting quality clothing made of fabric
Purchased from the People of Tortuga.
|
1
Equipment reserved for close-quarters combat. Better gear means better-armed boarders — and fewer chances for the enemy once the clash starts.
Gentlemen, once aboard - leave nothing standing.
- Black Bart
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0s
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10
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
5
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
2
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
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1
Reliable cannons suited to a wide range of naval engagements.
Beat to quarters!
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0s
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10
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
5
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
2
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
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1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
Steady… steady…
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0s
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10
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
5
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
2
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
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1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
A well-timed broadside settles many arguments.
- A naval maxim
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0s
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10
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
5
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
2
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
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1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Shiver me timbers!
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0s
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15
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
7
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
3
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
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1
Powerful, well-balanced cannon forming the backbone of many naval batteries.
The ship’s voice.
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0s
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15
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
7
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
3
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
Steady… steady…
|
0s
|
|
|
|
15
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
7
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
3
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
A well-timed broadside settles many arguments.
- A naval maxim
|
0s
|
|
|
|
15
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
7
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
3
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow.
Shiver me timbers!
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0s
|
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20
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
10
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
4
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
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1
Massive cannons built to deliver crushing blows. Reserved for ships capable of bearing its weight and recoil.
Let the heavy guns speak.
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0s
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20
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
10
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
4
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste.
Steady… steady…
|
0s
|
|
|
|
20
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
10
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
4
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm.
A well-timed broadside settles many arguments.
- A naval maxim
|
0s
|
|
|
|
20
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
10
Resists moisture exceptionally well—essential for shipbuilding.
Crafted at a workbench.
4
Required for crafting quality cannons and ship equipment.
Purchased from Brethren of the Coast.
|
1
Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows.
Shiver me timbers!
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0s
|
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8
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality metal weapons and armor.
Purchased from Smugglers of Port Royal.
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1
A well-crafted flanged mace mounted on a stout haft. It carries just the right weight to crunch ribs with a dull, satisfying thud—without numbing your hands or flying loose after a couple of blows.
The best tool for persuasion when you’ve run out of both words and rum.
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0s
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