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Weaponsmith Workshop
Resources Required:
Wood
10
Wood
Resource, Common
A building material.
Harvested from large trees and palms.
Harvested from large trees and palms.
More info
Copper Ingot
5
Copper Ingot
Metal, Uncommon
Used for crafting tools and armor.
Smelted in a Smetling Furnace.
Smelted in a Smetling Furnace.
More info
Allows you to craft and upgrade weapons.
Requires a roof.
Works only within the Bonfire range.
Requires a roof.
Works only within the Bonfire range.
Allows you to craft and upgrade weapons. Requires a roof. Works only within the Bonfire range.
✓ Requires 2 materials
• 4500 HP
• Personal weapons and Ship fittings
• Decayable
Produces
Club
Melee Weapon, Uncommon
100
ATK
Item level: 1
240 Crude
B
Sturdy and very heavy. What else do you need from a club?
An excellent way to get your point across—straight into your opponent’s head.
Swamp Creature’s Tooth
Melee Weapon, Epic
100
ATK
Item level: 1
255 Crude
B
This weapon can not only stun, but also bite while it’s at it, leaving terrible lacerations behind.
Critical Hits with this weapon no longer deal bonus Damage, but instead trigger a burst of Distortion, dealing Damage to all nearby enemies.
The lower your remaining Health, the higher your Distortion Damage.
How are these creatures still not extinct?!
Swamp Creature’s Tooth
Melee Weapon, Rare
100
ATK
Item level: 1
255 Crude
This weapon can not only stun, but also bite while it’s at it, leaving terrible lacerations behind.
Critical Hits with this weapon no longer deal bonus Damage, but instead trigger a burst of Distortion, dealing Damage to all nearby enemies.
How are these creatures still not extinct?!
Smasher
Melee Weapon, Rare
100
ATK
Item level: 1
210 Crude
A
A real swordfish — just not a well-known one.
Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
The smell alone is enough to knock you off your feet.
Crusher
Melee Weapon, Epic
100
ATK
Item level: 1
255 Crude
B
A hefty mace. A well-aimed blow can send someone into a deep sleep for hours.
Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
Deals 10% bonus Damage to pirates, outlaws, and other cutthroats.
Watching an enemy’s knees give way after a good swing: priceless.
Crusher
Melee Weapon, Rare
100
ATK
Item level: 1
255 Crude
C
A hefty mace. A well-aimed blow can send someone into a deep sleep for hours.
Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
Watching an enemy’s knees give way after a good swing: priceless.
Bonebreaker
Melee Weapon, Epic
100
ATK
Item level: 1
260 Crude
A
A heavy mace capable of crushing any armor—and the bones beneath it. A skull and a shinbone are engraved on the haft, beside — a row of notches. Looks like someone was keeping score.
The more Stamina you have, the more Damage the weapon deals.
Increases Critical Hit Chance by 10%.
Always lives up to its name.
Bonebreaker
Melee Weapon, Rare
100
ATK
Item level: 1
260 Crude
B
A heavy mace capable of crushing any armor—and the bones beneath it. A skull and a shinbone are engraved on the haft, beside — a row of notches. Looks like someone was keeping score.
The more Stamina you have, the more Damage the weapon deals.
Always lives up to its name.
Two-Handed Sword
Melee Weapon, Uncommon
100
ATK
Item level: 1
300 Slash
B
A greatsword well suited to combat against both large beasts and groups of two-legged foes.
This sword might look archaic, but it’s still lethal.
Dueling Greatsword
Melee Weapon, Epic
100
ATK
Item level: 1
320 Slash
A
A long, straight greatsword, more akin to a ceremonial weapon—yet its blade is sharpened and deadly. The captains of the Old World used such swords to defend their beliefs.
Each successful Perfect Block applies Retaliation effect increasing your Melee Damage by 15%. Stacks up to 3 times. Taking Damage removes the effect.
Perfect Blocks at maximum stacks restore 10% Health.
You will answer for your insult! Argh!
Dueling Greatsword
Melee Weapon, Rare
100
ATK
Item level: 1
320 Slash
B
A long, straight greatsword, more akin to a ceremonial weapon—yet its blade is sharpened and deadly. The captains of the Old World used such swords to defend their beliefs.
Each successful Perfect Block applies Retaliation effect increasing your Melee Damage by 15%. Stacks up to 3 times. Taking Damage removes the effect.
You will answer for your insult! Argh!
Stalwart Greatsword
Melee Weapon, Epic
100
ATK
Item level: 1
330 Slash
S
A two-handed sword that favors control of the opponent’s blade over brute strength.
Increases Posture Points by 1.
Increases Critical Damage by 30%.
The strength of the sword is determined by the will of its wielder.
Stalwart Greatsword
Melee Weapon, Rare
100
ATK
Item level: 1
330 Slash
A
A two-handed sword that favors control of the opponent’s blade over brute strength.
Increases Posture Points by 1.
The strength of the sword is determined by the will of its wielder.
Soul Eater
Melee Weapon, Epic
100
ATK
Item level: 1
325 Slash
B
It is said this sword once belonged to the Ghost Captain. Its blade is as dark as the waters that will one day swallow its new owner.
This weapon has a special attack [F] that drains Health from nearby enemies. Cooldown: 2 min.
Special attack Damage additionally scales with Vitality.
When the blade is swung, the wind whistles—and the sea depths answer.
Soul Eater
Melee Weapon, Rare
100
ATK
Item level: 1
325 Slash
C
It is said this sword once belonged to the Ghost Captain. Its blade is as dark as the waters that will one day swallow its new owner.
This weapon has a special attack [F] that drains Health from nearby enemies. Cooldown: 2 min.
When the blade is swung, the wind whistles—and the sea depths answer.
Halberd
Melee Weapon, Uncommon
100
ATK
Item level: 1
310 Crude
B
Long enough to keep enemies at bay, and sharp enough to make them stay there.
Stay where you are! Don’t play dumb!
Plague Halberd
Melee Weapon, Epic
100
ATK
Item level: 1
320 Crude
B
Wounds the body, destroys the soul. It stinks like a ship’s hold after a long voyage.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Using the special attack instantly restores 35% of your maximum Health.
Lost by the Spaniards in the Swamps ages ago, it has absorbed the full power of the tree plague.
Plague Halberd
Melee Weapon, Rare
100
ATK
Item level: 1
320 Crude
Wounds the body, destroys the soul. It stinks like a ship’s hold after a long voyage.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Lost by the Spaniards in the Swamps ages ago, it has absorbed the full power of a terrible curse.
Executioner
Melee Weapon, Epic
100
ATK
Item level: 1
335 Crude
B
The blade of this halberd bears the memory of every criminal executed for the glory of the Spanish Crown.
Killing enemies grants stacks of Rage effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.
While the Rage effect is active, you gain Ward effect granting 15% Damage Resistance.
Takes their head off in one swing!
Well… sometimes two.
Well… sometimes two.
Executioner
Melee Weapon, Rare
100
ATK
Item level: 1
335 Crude
C
The blade of this halberd bears the memory of every criminal executed for the glory of the Spanish Crown.
Killing enemies grants stacks of Rage effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.
Takes their head off in one swing! Well… sometimes two.
Sturdy Halberd
Melee Weapon, Epic
100
ATK
Item level: 1
355 Crude
S
A sturdy weapon built to withstand head-on assaults, boarding actions, and even rust.
Increases Critical Hit Chance by 15%.
Base Damage of this item is 15 points higher.
Pirates keep their distance from this thing — and even sea monsters do.
Sturdy Halberd
Melee Weapon, Rare
100
ATK
Item level: 1
345 Crude
A
A sturdy weapon built to withstand head-on assaults, boarding actions, and even rust.
Base Damage of this item is 15 points higher.
Pirates keep their distance from this thing — and even sea monsters do.
Rapier
Melee Weapon, Uncommon
100
ATK
Item level: 1
230 Pierce
B
A balanced rapier without excess. Its guard is studded with chips… jagged notches from hundreds of parried blows. Still, it’s beautiful.
When fencing becomes a language of its own.
Rapier of a Thousand Cuts
Melee Weapon, Epic
100
ATK
Item level: 1
120 Pierce
B
The scarlet rose on the guard of this elegant rapier blooms by magic when drops of blood fall upon it.
Dealing Damage applies Bleeding. Stacks up to 5 times. Each stack deals 40 Damage per second.
When a target dies, all remaining Bleeding stacks transfer to the nearest enemy.
It is said the first wielder received it in exchange for a soul. Lies, most likely.
Rapier of a Thousand Cuts
Melee Weapon, Rare
100
ATK
Item level: 1
120 Pierce
C
An expensive Spanish rapier with a silver hilt. Its thin blade deals dozens of small wounds—each one slowly draining the life from its victim and leaving them to bleed out.
Dealing Damage applies Bleeding. Stacks up to 5 times. Each stack deals 40 Damage per second.
You ask how he died? Two ways. Gradually, then suddenly.
Rapier of Devastation
Melee Weapon, Epic
100
ATK
Item level: 1
210 Pierce
B
Plague wood winds its thin shoots around rough metal. The branches seem almost alive, waiting for a chance to sink into the enemy’s flesh.
Light Attacks apply up to 8 Plague marks. Heavy Attacks consume all accumulated marks, dealing bonus Damage for each.
If a Heavy Attack consumes more than 5 marks, you restore 40% of your Maximum Health.
As if the death wasn’t enough...
Rapier of Devastation
Melee Weapon, Rare
100
ATK
Item level: 1
210 Pierce
Plague wood winds its thin shoots around rough metal. The branches seem almost alive, waiting for a chance to sink into the enemy’s flesh.
Light Attacks apply up to 8 Plague marks. Heavy Attacks consume all accumulated marks, dealing bonus Damage for each.
As if the regular death wasn’t enough...
Sturdy Rapier
Melee Weapon, Epic
100
ATK
Item level: 1
255 Pierce
S
A slender steel rapier, seemingly made for friendly meetings beyond the city limits at dawn.
Increases the Perfect Block opportunity window.
Critical Damage is increased by 7.0%.
Light weapon. Light step. Quick death.
Sturdy Rapier
Melee Weapon, Rare
100
ATK
Item level: 1
255 Pierce
A
A slender steel rapier, seemingly made for friendly meetings beyond the city limits at dawn.
Increases the Perfect Block opportunity window.
Light weapon. Light step. Quick death.
Saber
Melee Weapon, Uncommon
100
ATK
Item level: 1
225 Slash
B
A simple saber, well-suited to hacking down foes on cramped ship decks.
It doesn’t sparkle, it doesn’t sing, and it doesn’t promise victory. It just cuts.
Cutlass
Melee Weapon, Epic
100
ATK
Item level: 1
235 Slash
A
A massive, deadly cutlass decorated with engravings resembling ocean waves.
Hits apply Take Aim! effect up to 9 stacks. Your next shot deals 10% bonus Damage per stack.
Attacks consume 15% less Stamina.
Best boarding feint? Shoot first.
Cutlass
Melee Weapon, Rare
100
ATK
Item level: 1
235 Slash
B
A massive, deadly cutlass decorated with engravings resembling ocean waves.
Hits apply the Take Aim! effect up to 9 stacks. Your next shot deals 10% bonus Damage per stack.
Best boarding feint? Shoot first.
Arboris Saber
Melee Weapon, Epic
100
ATK
Item level: 1
230 Crude
B
he blade of this saber is entwined with twisted branches of the plague tree. Its strikes rip through flesh, leaving horrific wounds that take years to heal.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Deals Crude Damage and scales with Strength.
Attacks with this weapon are more effective at converting Temporal Health into Health.
Legends claim the local people slew their god. For that, they were punished—and vanished from the face of the earth.
— John Doe, cartographer and traveler
— John Doe, cartographer and traveler
Arboris Saber
Melee Weapon, Rare
100
ATK
Item level: 1
230 Crude
C
The blade of this saber is entwined with twisted branches of the plague tree. Its strikes rip through flesh, leaving horrific wounds that take years to heal.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Deals Crude Damage and scales with Strength.
Legends claim the local people slew their god. For that, they were punished—and vanished from the face of the earth.
— John Doe, cartographer and traveler
— John Doe, cartographer and traveler
Razor
Melee Weapon, Epic
100
ATK
Item level: 1
245 Slash
S
Nassau pirates prefer swift and brutal weapons. This saber, razor-sharp and battle-hardened, is getting their highest praise.
Increases base Critical Hit Chance by 10%.
Increases the Perfect Block opportunity window.
Feints, eh? Blade to the throat—then overboard.
— Israel Hands
— Israel Hands
Razor
Melee Weapon, Rare
100
ATK
Item level: 1
245 Slash
A
Nassau pirates prefer swift and brutal weapons. This saber, razor-sharp and battle-hardened, is getting their highest praise.
Increases base Critical Hit Chance by 10%.
Feints, eh? Blade to the throat—then overboard.
— Israel Hands
— Israel Hands
Dueling Saber
Melee Weapon, Epic
100
ATK
Item level: 1
235 Slash
A
The blade of this saber has a bluish tint, as if it had been hardened in the icy waters of the northern seas.
Each successful Perfect Block applies Retaliation effect increasing your Damage by 10%. Stacks up to 3 times. Taking Damage removes the effect.
Increases base Critical Hit Chance by 10%.
I will be defeated one day. But not by you, and not today.
Dueling Saber
Melee Weapon, Rare
100
ATK
Item level: 1
235 Slash
B
The blade of this saber has a bluish tint, as if it had been hardened in the icy waters of the northern seas.
Each successful Perfect Block applies Retaliation effect increasing your Damage by 10%. Stacks up to 3 times. Taking Damage removes the effect.
I will be defeated one day. But not by you, and not today.
Sturdy Saber
Melee Weapon, Epic
100
ATK
Item level: 1
250 Slash
S
A simple, sturdy saber with no frills. Its blade is scored with jagged notches from countless skirmishes—and more than once it’s spared its owner a mortal wound.
Increases Posture Points by 1.
Attacks consume 20% less Stamina.
A simple weapon for hard times.
Sturdy Saber
Melee Weapon, Rare
100
ATK
Item level: 1
250 Slash
A
A simple, sturdy saber with no frills. Its blade is scored with jagged notches from countless skirmishes—and more than once it’s spared its owner a mortal wound.
Increases Posture Points by 1.
A simple weapon for hard times.
Blunderbuss
Ranged Weapon, Uncommon
100
ATK
Item level: 1
150 Pierce
D
A plain, run-of-the-mill blunderbuss. One shot is enough to hurt everyone standing nearby.
A boarding crew’s favorite weapon.
Dragon’s Breath
Ranged Weapon, Epic
100
ATK
Item level: 1
160 Pierce
C
A small, single-shot blunderbuss that spits a dense cone of flame, blasting aside everything in its path.
Dealing Damage has 60% chance of triggering fire explosion around the target.
Just make sure you don’t singe your mustache.
Dragon’s Breath
Ranged Weapon, Rare
100
ATK
Item level: 1
160 Pierce
D
A small, single-shot blunderbuss that spits a dense cone of flame, blasting aside everything in its path.
Bullets have a 20% chance to deal bonus Fire Damage.
Just make sure you don’t singe your mustache.
Reliable Blunderbuss
Ranged Weapon, Epic
100
ATK
Item level: 1
180 Pierce
B
A practical blunderbuss for firing in cramped crew quarters. Its only purpose is to throw a hail of shot in the enemy’s general direction.
At close range, shots have a small chance to knock enemies down.
Shots consume less Gunpowder.
Reloading fast matters more than aiming true.
Reliable Blunderbuss
Ranged Weapon, Rare
100
ATK
Item level: 1
180 Pierce
C
A practical blunderbuss for firing in a cramped crew’s quarters. Its only job is to send a hail of shot somewhere in the enemy’s direction.
At close range, shots have a small chance to knock enemies down.
Reloading fast matters more than aiming true.
Musket
Ranged Weapon, Uncommon
100
ATK
Item level: 1
550 Pierce
B
An ordinary musket that fits your hands like it was made for you.
It’s the shooter who’s to blame for a missed shot, not the weapon.
Infantry Musket
Ranged Weapon, Epic
100
ATK
Item level: 1
575 Pierce
A
A standard-issue musket of the French infantry square. In formation, accuracy takes a back seat—what matters is smartly executing every order barked by the officer.
Allows you to perform a special bayonet attack with [F].
This weapon’s Damage scales with Agility.
Movement while aiming does not affect weapon spread.
Fix bayonets! — the last phrase any enemy infantryman wants to hear.
Infantry Musket
Ranged Weapon, Rare
100
ATK
Item level: 1
575 Pierce
B
A standard-issue musket of the French infantry square. In formation, accuracy takes a back seat—what matters is smartly executing every order barked by the officer.
Allows you to perform a special bayonet attack with [F].
This weapon’s Damage scales with Agility.
“Fix bayonets!” — the last phrase any enemy infantryman wants to hear.
Reliable Musket
Ranged Weapon, Epic
100
ATK
Item level: 1
600 Pierce
S
It won’t win any prizes for accuracy, but it never misfires—even in the foulest weather.
Reloads faster than other muskets.
Increases Critical Damage by 20%.
Pirate wisdom says: You won’t miss if you shoot at point-blank range.
Reliable Musket
Ranged Weapon, Rare
100
ATK
Item level: 1
600 Pierce
A
It won’t win any prizes for accuracy, but it never misfires—even in the foulest weather.
Reloads faster than other muskets.
Pirate wisdom says: You won’t miss if you shoot at point-blank range.
Buccaneer’s Friend
Ranged Weapon, Epic
100
ATK
Item level: 1
585 Pierce
A
A musket with a long, flawless barrel for accurate shooting at large game.
While standing still, weapon spread is almost eliminated.
Deals 15% bonus Damage to animals.
Using poorly cast bullets in a weapon like this is nothing short of sacrilege.
Buccaneer’s Friend
Ranged Weapon, Rare
100
ATK
Item level: 1
585 Pierce
B
A musket with a long, flawless barrel for accurate shooting at large targets.
While standing still, weapon spread is almost eliminated.
Using poorly cast bullets in a weapon like this is nothing short of sacrilege.
Pistol
Ranged Weapon, Uncommon
100
ATK
Item level: 1
360 Pierce
B
What’s better than one shot? Two shots! It fires gentle, with hardly any kick. Just make sure you reload in time.
There are many like it, but this one is mine.
Plague Pistol
Ranged Weapon, Epic
100
ATK
Item level: 1
390 Pierce
B
It feels like this pistol’s bullets have an unnatural thirst for someone else’s blood.
Restores 40% of dealt Damage as Health.
…Or maybe even yours.
Drake’s Double-Barreled Pistol
Ranged Weapon, Epic
100
ATK
Item level: 1
370 Pierce
B
An elegant pistol with engraved barrels. The left reads ‘Head,’ the right ‘Eyes.’
Can fire two quick shots in succession.
Shots apply Vulnerability effect to the target. All Damage dealt to affected targets is increased by 15%.
They say its victims’ last thought is: ‘What the—?!
Drake’s Double-Barreled Pistol
Ranged Weapon, Rare
100
ATK
Item level: 1
370 Pierce
C
An elegant pistol with engraved barrels. The left reads ‘Head,’ the right ‘Eyes.’
Can fire two quick shots in succession.
They say its victims’ last thought is: ‘What the—?!
Reliable Pistol
Ranged Weapon, Epic
100
ATK
Item level: 1
400 Pierce
S
A simple, sturdy pistol that always catches enemies off guard.
Can fire 3 shots without reloading.
Deals 15% bonus Damage to pirates, outlaws, and other cutthroats.
There’s two kinds of people, my friend - those with loaded pistols and those who walk the plank.
Required upgrades
Club
Melee Weapon, Uncommon
160
ATK
Item level: 6
240 Crude
B
Sturdy and very heavy. What else do you need from a club?
An excellent way to get your point across—straight into your opponent’s head.
Swamp Creature’s Tooth
Melee Weapon, Epic
160
ATK
Item level: 6
255 Crude
B
This weapon can not only stun, but also bite while it’s at it, leaving terrible lacerations behind.
Critical Hits with this weapon no longer deal bonus Damage, but instead trigger a burst of Distortion, dealing Damage to all nearby enemies.
The lower your remaining Health, the higher your Distortion Damage.
How are these creatures still not extinct?!
Swamp Creature’s Tooth
Melee Weapon, Rare
160
ATK
Item level: 6
255 Crude
This weapon can not only stun, but also bite while it’s at it, leaving terrible lacerations behind.
Critical Hits with this weapon no longer deal bonus Damage, but instead trigger a burst of Distortion, dealing Damage to all nearby enemies.
How are these creatures still not extinct?!
Smasher
Melee Weapon, Rare
160
ATK
Item level: 6
210 Crude
A
A real swordfish — just not a well-known one.
Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
The smell alone is enough to knock you off your feet.
Crusher
Melee Weapon, Epic
160
ATK
Item level: 6
255 Crude
B
A hefty mace. A well-aimed blow can send someone into a deep sleep for hours.
Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
Deals 10% bonus Damage to pirates, outlaws, and other cutthroats.
Watching an enemy’s knees give way after a good swing: priceless.
Crusher
Melee Weapon, Rare
160
ATK
Item level: 6
255 Crude
C
A hefty mace. A well-aimed blow can send someone into a deep sleep for hours.
Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
Watching an enemy’s knees give way after a good swing: priceless.
Bonebreaker
Melee Weapon, Epic
160
ATK
Item level: 6
260 Crude
A
A heavy mace capable of crushing any armor—and the bones beneath it. A skull and a shinbone are engraved on the haft, beside — a row of notches. Looks like someone was keeping score.
The more Stamina you have, the more Damage the weapon deals.
Increases Critical Hit Chance by 10%.
Always lives up to its name.
Bonebreaker
Melee Weapon, Rare
160
ATK
Item level: 6
260 Crude
B
A heavy mace capable of crushing any armor—and the bones beneath it. A skull and a shinbone are engraved on the haft, beside — a row of notches. Looks like someone was keeping score.
The more Stamina you have, the more Damage the weapon deals.
Always lives up to its name.
Two-Handed Sword
Melee Weapon, Uncommon
160
ATK
Item level: 6
300 Slash
B
A greatsword well suited to combat against both large beasts and groups of two-legged foes.
This sword might look archaic, but it’s still lethal.
Dueling Greatsword
Melee Weapon, Epic
160
ATK
Item level: 6
320 Slash
A
A long, straight greatsword, more akin to a ceremonial weapon—yet its blade is sharpened and deadly. The captains of the Old World used such swords to defend their beliefs.
Each successful Perfect Block applies Retaliation effect increasing your Melee Damage by 15%. Stacks up to 3 times. Taking Damage removes the effect.
Perfect Blocks at maximum stacks restore 10% Health.
You will answer for your insult! Argh!
Dueling Greatsword
Melee Weapon, Rare
160
ATK
Item level: 6
320 Slash
B
A long, straight greatsword, more akin to a ceremonial weapon—yet its blade is sharpened and deadly. The captains of the Old World used such swords to defend their beliefs.
Each successful Perfect Block applies Retaliation effect increasing your Melee Damage by 15%. Stacks up to 3 times. Taking Damage removes the effect.
You will answer for your insult! Argh!
Stalwart Greatsword
Melee Weapon, Epic
160
ATK
Item level: 6
330 Slash
S
A two-handed sword that favors control of the opponent’s blade over brute strength.
Increases Posture Points by 1.
Increases Critical Damage by 30%.
The strength of the sword is determined by the will of its wielder.
Stalwart Greatsword
Melee Weapon, Rare
160
ATK
Item level: 6
330 Slash
A
A two-handed sword that favors control of the opponent’s blade over brute strength.
Increases Posture Points by 1.
The strength of the sword is determined by the will of its wielder.
Soul Eater
Melee Weapon, Epic
160
ATK
Item level: 6
325 Slash
B
It is said this sword once belonged to the Ghost Captain. Its blade is as dark as the waters that will one day swallow its new owner.
This weapon has a special attack [F] that drains Health from nearby enemies. Cooldown: 2 min.
Special attack Damage additionally scales with Vitality.
When the blade is swung, the wind whistles—and the sea depths answer.
Soul Eater
Melee Weapon, Rare
160
ATK
Item level: 6
325 Slash
C
It is said this sword once belonged to the Ghost Captain. Its blade is as dark as the waters that will one day swallow its new owner.
This weapon has a special attack [F] that drains Health from nearby enemies. Cooldown: 2 min.
When the blade is swung, the wind whistles—and the sea depths answer.
Halberd
Melee Weapon, Uncommon
160
ATK
Item level: 6
310 Crude
B
Long enough to keep enemies at bay, and sharp enough to make them stay there.
Stay where you are! Don’t play dumb!
Plague Halberd
Melee Weapon, Epic
160
ATK
Item level: 6
320 Crude
B
Wounds the body, destroys the soul. It stinks like a ship’s hold after a long voyage.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Using the special attack instantly restores 35% of your maximum Health.
Lost by the Spaniards in the Swamps ages ago, it has absorbed the full power of the tree plague.
Plague Halberd
Melee Weapon, Rare
160
ATK
Item level: 6
320 Crude
Wounds the body, destroys the soul. It stinks like a ship’s hold after a long voyage.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Lost by the Spaniards in the Swamps ages ago, it has absorbed the full power of a terrible curse.
Executioner
Melee Weapon, Epic
160
ATK
Item level: 6
335 Crude
B
The blade of this halberd bears the memory of every criminal executed for the glory of the Spanish Crown.
Killing enemies grants stacks of Rage effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.
While the Rage effect is active, you gain Ward effect granting 15% Damage Resistance.
Takes their head off in one swing!
Well… sometimes two.
Well… sometimes two.
Executioner
Melee Weapon, Rare
160
ATK
Item level: 6
335 Crude
C
The blade of this halberd bears the memory of every criminal executed for the glory of the Spanish Crown.
Killing enemies grants stacks of Rage effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.
Takes their head off in one swing! Well… sometimes two.
Sturdy Halberd
Melee Weapon, Epic
160
ATK
Item level: 6
355 Crude
S
A sturdy weapon built to withstand head-on assaults, boarding actions, and even rust.
Increases Critical Hit Chance by 15%.
Base Damage of this item is 15 points higher.
Pirates keep their distance from this thing — and even sea monsters do.
Sturdy Halberd
Melee Weapon, Rare
160
ATK
Item level: 6
345 Crude
A
A sturdy weapon built to withstand head-on assaults, boarding actions, and even rust.
Base Damage of this item is 15 points higher.
Pirates keep their distance from this thing — and even sea monsters do.
Rapier
Melee Weapon, Uncommon
160
ATK
Item level: 6
230 Pierce
B
A balanced rapier without excess. Its guard is studded with chips… jagged notches from hundreds of parried blows. Still, it’s beautiful.
When fencing becomes a language of its own.
Rapier of a Thousand Cuts
Melee Weapon, Epic
160
ATK
Item level: 6
120 Pierce
B
The scarlet rose on the guard of this elegant rapier blooms by magic when drops of blood fall upon it.
Dealing Damage applies Bleeding. Stacks up to 5 times. Each stack deals 40 Damage per second.
When a target dies, all remaining Bleeding stacks transfer to the nearest enemy.
It is said the first wielder received it in exchange for a soul. Lies, most likely.
Rapier of a Thousand Cuts
Melee Weapon, Rare
160
ATK
Item level: 6
120 Pierce
C
An expensive Spanish rapier with a silver hilt. Its thin blade deals dozens of small wounds—each one slowly draining the life from its victim and leaving them to bleed out.
Dealing Damage applies Bleeding. Stacks up to 5 times. Each stack deals 40 Damage per second.
You ask how he died? Two ways. Gradually, then suddenly.
Rapier of Devastation
Melee Weapon, Epic
160
ATK
Item level: 6
210 Pierce
B
Plague wood winds its thin shoots around rough metal. The branches seem almost alive, waiting for a chance to sink into the enemy’s flesh.
Light Attacks apply up to 8 Plague marks. Heavy Attacks consume all accumulated marks, dealing bonus Damage for each.
If a Heavy Attack consumes more than 5 marks, you restore 40% of your Maximum Health.
As if the death wasn’t enough...
Rapier of Devastation
Melee Weapon, Rare
160
ATK
Item level: 6
210 Pierce
Plague wood winds its thin shoots around rough metal. The branches seem almost alive, waiting for a chance to sink into the enemy’s flesh.
Light Attacks apply up to 8 Plague marks. Heavy Attacks consume all accumulated marks, dealing bonus Damage for each.
As if the regular death wasn’t enough...
Sturdy Rapier
Melee Weapon, Epic
160
ATK
Item level: 6
255 Pierce
S
A slender steel rapier, seemingly made for friendly meetings beyond the city limits at dawn.
Increases the Perfect Block opportunity window.
Critical Damage is increased by 7.0%.
Light weapon. Light step. Quick death.
Sturdy Rapier
Melee Weapon, Rare
160
ATK
Item level: 6
255 Pierce
A
A slender steel rapier, seemingly made for friendly meetings beyond the city limits at dawn.
Increases the Perfect Block opportunity window.
Light weapon. Light step. Quick death.
Saber
Melee Weapon, Uncommon
160
ATK
Item level: 6
225 Slash
B
A simple saber, well-suited to hacking down foes on cramped ship decks.
It doesn’t sparkle, it doesn’t sing, and it doesn’t promise victory. It just cuts.
Cutlass
Melee Weapon, Epic
160
ATK
Item level: 6
235 Slash
A
A massive, deadly cutlass decorated with engravings resembling ocean waves.
Hits apply Take Aim! effect up to 9 stacks. Your next shot deals 10% bonus Damage per stack.
Attacks consume 15% less Stamina.
Best boarding feint? Shoot first.
Cutlass
Melee Weapon, Rare
160
ATK
Item level: 6
235 Slash
B
A massive, deadly cutlass decorated with engravings resembling ocean waves.
Hits apply the Take Aim! effect up to 9 stacks. Your next shot deals 10% bonus Damage per stack.
Best boarding feint? Shoot first.
Arboris Saber
Melee Weapon, Epic
160
ATK
Item level: 6
230 Crude
B
he blade of this saber is entwined with twisted branches of the plague tree. Its strikes rip through flesh, leaving horrific wounds that take years to heal.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Deals Crude Damage and scales with Strength.
Attacks with this weapon are more effective at converting Temporal Health into Health.
Legends claim the local people slew their god. For that, they were punished—and vanished from the face of the earth.
— John Doe, cartographer and traveler
— John Doe, cartographer and traveler
Arboris Saber
Melee Weapon, Rare
160
ATK
Item level: 6
230 Crude
C
The blade of this saber is entwined with twisted branches of the plague tree. Its strikes rip through flesh, leaving horrific wounds that take years to heal.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Deals Crude Damage and scales with Strength.
Legends claim the local people slew their god. For that, they were punished—and vanished from the face of the earth.
— John Doe, cartographer and traveler
— John Doe, cartographer and traveler
Razor
Melee Weapon, Epic
160
ATK
Item level: 6
245 Slash
S
Nassau pirates prefer swift and brutal weapons. This saber, razor-sharp and battle-hardened, is getting their highest praise.
Increases base Critical Hit Chance by 10%.
Increases the Perfect Block opportunity window.
Feints, eh? Blade to the throat—then overboard.
— Israel Hands
— Israel Hands
Razor
Melee Weapon, Rare
160
ATK
Item level: 6
245 Slash
A
Nassau pirates prefer swift and brutal weapons. This saber, razor-sharp and battle-hardened, is getting their highest praise.
Increases base Critical Hit Chance by 10%.
Feints, eh? Blade to the throat—then overboard.
— Israel Hands
— Israel Hands
Dueling Saber
Melee Weapon, Epic
160
ATK
Item level: 6
235 Slash
A
The blade of this saber has a bluish tint, as if it had been hardened in the icy waters of the northern seas.
Each successful Perfect Block applies Retaliation effect increasing your Damage by 10%. Stacks up to 3 times. Taking Damage removes the effect.
Increases base Critical Hit Chance by 10%.
I will be defeated one day. But not by you, and not today.
Dueling Saber
Melee Weapon, Rare
160
ATK
Item level: 6
235 Slash
B
The blade of this saber has a bluish tint, as if it had been hardened in the icy waters of the northern seas.
Each successful Perfect Block applies Retaliation effect increasing your Damage by 10%. Stacks up to 3 times. Taking Damage removes the effect.
I will be defeated one day. But not by you, and not today.
Sturdy Saber
Melee Weapon, Epic
160
ATK
Item level: 6
250 Slash
S
A simple, sturdy saber with no frills. Its blade is scored with jagged notches from countless skirmishes—and more than once it’s spared its owner a mortal wound.
Increases Posture Points by 1.
Attacks consume 20% less Stamina.
A simple weapon for hard times.
Sturdy Saber
Melee Weapon, Rare
160
ATK
Item level: 6
250 Slash
A
A simple, sturdy saber with no frills. Its blade is scored with jagged notches from countless skirmishes—and more than once it’s spared its owner a mortal wound.
Increases Posture Points by 1.
A simple weapon for hard times.
Blunderbuss
Ranged Weapon, Uncommon
160
ATK
Item level: 6
150 Pierce
D
A plain, run-of-the-mill blunderbuss. One shot is enough to hurt everyone standing nearby.
A boarding crew’s favorite weapon.
Dragon’s Breath
Ranged Weapon, Epic
160
ATK
Item level: 6
160 Pierce
C
A small, single-shot blunderbuss that spits a dense cone of flame, blasting aside everything in its path.
Dealing Damage has 60% chance of triggering fire explosion around the target.
Just make sure you don’t singe your mustache.
Dragon’s Breath
Ranged Weapon, Rare
160
ATK
Item level: 6
160 Pierce
D
A small, single-shot blunderbuss that spits a dense cone of flame, blasting aside everything in its path.
Bullets have a 20% chance to deal bonus Fire Damage.
Just make sure you don’t singe your mustache.
Reliable Blunderbuss
Ranged Weapon, Epic
160
ATK
Item level: 6
180 Pierce
B
A practical blunderbuss for firing in cramped crew quarters. Its only purpose is to throw a hail of shot in the enemy’s general direction.
At close range, shots have a small chance to knock enemies down.
Shots consume less Gunpowder.
Reloading fast matters more than aiming true.
Reliable Blunderbuss
Ranged Weapon, Rare
160
ATK
Item level: 6
180 Pierce
C
A practical blunderbuss for firing in a cramped crew’s quarters. Its only job is to send a hail of shot somewhere in the enemy’s direction.
At close range, shots have a small chance to knock enemies down.
Reloading fast matters more than aiming true.
Musket
Ranged Weapon, Uncommon
160
ATK
Item level: 6
550 Pierce
B
An ordinary musket that fits your hands like it was made for you.
It’s the shooter who’s to blame for a missed shot, not the weapon.
Infantry Musket
Ranged Weapon, Epic
160
ATK
Item level: 6
575 Pierce
A
A standard-issue musket of the French infantry square. In formation, accuracy takes a back seat—what matters is smartly executing every order barked by the officer.
Allows you to perform a special bayonet attack with [F].
This weapon’s Damage scales with Agility.
Movement while aiming does not affect weapon spread.
Fix bayonets! — the last phrase any enemy infantryman wants to hear.
Infantry Musket
Ranged Weapon, Rare
160
ATK
Item level: 6
575 Pierce
B
A standard-issue musket of the French infantry square. In formation, accuracy takes a back seat—what matters is smartly executing every order barked by the officer.
Allows you to perform a special bayonet attack with [F].
This weapon’s Damage scales with Agility.
“Fix bayonets!” — the last phrase any enemy infantryman wants to hear.
Reliable Musket
Ranged Weapon, Epic
160
ATK
Item level: 6
600 Pierce
S
It won’t win any prizes for accuracy, but it never misfires—even in the foulest weather.
Reloads faster than other muskets.
Increases Critical Damage by 20%.
Pirate wisdom says: You won’t miss if you shoot at point-blank range.
Reliable Musket
Ranged Weapon, Rare
160
ATK
Item level: 6
600 Pierce
A
It won’t win any prizes for accuracy, but it never misfires—even in the foulest weather.
Reloads faster than other muskets.
Pirate wisdom says: You won’t miss if you shoot at point-blank range.
Buccaneer’s Friend
Ranged Weapon, Epic
160
ATK
Item level: 6
585 Pierce
A
A musket with a long, flawless barrel for accurate shooting at large game.
While standing still, weapon spread is almost eliminated.
Deals 15% bonus Damage to animals.
Using poorly cast bullets in a weapon like this is nothing short of sacrilege.
Buccaneer’s Friend
Ranged Weapon, Rare
160
ATK
Item level: 6
585 Pierce
B
A musket with a long, flawless barrel for accurate shooting at large targets.
While standing still, weapon spread is almost eliminated.
Using poorly cast bullets in a weapon like this is nothing short of sacrilege.
Pistol
Ranged Weapon, Uncommon
160
ATK
Item level: 6
360 Pierce
B
What’s better than one shot? Two shots! It fires gentle, with hardly any kick. Just make sure you reload in time.
There are many like it, but this one is mine.
Plague Pistol
Ranged Weapon, Epic
160
ATK
Item level: 6
390 Pierce
B
It feels like this pistol’s bullets have an unnatural thirst for someone else’s blood.
Restores 40% of dealt Damage as Health.
…Or maybe even yours.
Drake’s Double-Barreled Pistol
Ranged Weapon, Epic
160
ATK
Item level: 6
370 Pierce
B
An elegant pistol with engraved barrels. The left reads ‘Head,’ the right ‘Eyes.’
Can fire two quick shots in succession.
Shots apply Vulnerability effect to the target. All Damage dealt to affected targets is increased by 15%.
They say its victims’ last thought is: ‘What the—?!
Drake’s Double-Barreled Pistol
Ranged Weapon, Rare
160
ATK
Item level: 6
370 Pierce
C
An elegant pistol with engraved barrels. The left reads ‘Head,’ the right ‘Eyes.’
Can fire two quick shots in succession.
They say its victims’ last thought is: ‘What the—?!
Reliable Pistol
Ranged Weapon, Epic
160
ATK
Item level: 6
400 Pierce
S
A simple, sturdy pistol that always catches enemies off guard.
Can fire 3 shots without reloading.
Deals 15% bonus Damage to pirates, outlaws, and other cutthroats.
There’s two kinds of people, my friend - those with loaded pistols and those who walk the plank.
Required upgrades
Club
Melee Weapon, Uncommon
200
ATK
Item level: 11
240 Crude
B
Sturdy and very heavy. What else do you need from a club?
An excellent way to get your point across—straight into your opponent’s head.
Swamp Creature’s Tooth
Melee Weapon, Epic
200
ATK
Item level: 11
255 Crude
B
This weapon can not only stun, but also bite while it’s at it, leaving terrible lacerations behind.
Critical Hits with this weapon no longer deal bonus Damage, but instead trigger a burst of Distortion, dealing Damage to all nearby enemies.
The lower your remaining Health, the higher your Distortion Damage.
How are these creatures still not extinct?!
Swamp Creature’s Tooth
Melee Weapon, Rare
200
ATK
Item level: 11
255 Crude
This weapon can not only stun, but also bite while it’s at it, leaving terrible lacerations behind.
Critical Hits with this weapon no longer deal bonus Damage, but instead trigger a burst of Distortion, dealing Damage to all nearby enemies.
How are these creatures still not extinct?!
Smasher
Melee Weapon, Rare
200
ATK
Item level: 11
210 Crude
A
A real swordfish — just not a well-known one.
Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
The smell alone is enough to knock you off your feet.
Crusher
Melee Weapon, Epic
200
ATK
Item level: 11
255 Crude
B
A hefty mace. A well-aimed blow can send someone into a deep sleep for hours.
Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
Deals 10% bonus Damage to pirates, outlaws, and other cutthroats.
Watching an enemy’s knees give way after a good swing: priceless.
Crusher
Melee Weapon, Rare
200
ATK
Item level: 11
255 Crude
C
A hefty mace. A well-aimed blow can send someone into a deep sleep for hours.
Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.
Watching an enemy’s knees give way after a good swing: priceless.
Bonebreaker
Melee Weapon, Epic
200
ATK
Item level: 11
260 Crude
A
A heavy mace capable of crushing any armor—and the bones beneath it. A skull and a shinbone are engraved on the haft, beside — a row of notches. Looks like someone was keeping score.
The more Stamina you have, the more Damage the weapon deals.
Increases Critical Hit Chance by 10%.
Always lives up to its name.
Bonebreaker
Melee Weapon, Rare
200
ATK
Item level: 11
260 Crude
B
A heavy mace capable of crushing any armor—and the bones beneath it. A skull and a shinbone are engraved on the haft, beside — a row of notches. Looks like someone was keeping score.
The more Stamina you have, the more Damage the weapon deals.
Always lives up to its name.
Two-Handed Sword
Melee Weapon, Uncommon
200
ATK
Item level: 11
300 Slash
B
A greatsword well suited to combat against both large beasts and groups of two-legged foes.
This sword might look archaic, but it’s still lethal.
Dueling Greatsword
Melee Weapon, Epic
200
ATK
Item level: 11
320 Slash
A
A long, straight greatsword, more akin to a ceremonial weapon—yet its blade is sharpened and deadly. The captains of the Old World used such swords to defend their beliefs.
Each successful Perfect Block applies Retaliation effect increasing your Melee Damage by 15%. Stacks up to 3 times. Taking Damage removes the effect.
Perfect Blocks at maximum stacks restore 10% Health.
You will answer for your insult! Argh!
Dueling Greatsword
Melee Weapon, Rare
200
ATK
Item level: 11
320 Slash
B
A long, straight greatsword, more akin to a ceremonial weapon—yet its blade is sharpened and deadly. The captains of the Old World used such swords to defend their beliefs.
Each successful Perfect Block applies Retaliation effect increasing your Melee Damage by 15%. Stacks up to 3 times. Taking Damage removes the effect.
You will answer for your insult! Argh!
Stalwart Greatsword
Melee Weapon, Epic
200
ATK
Item level: 11
330 Slash
S
A two-handed sword that favors control of the opponent’s blade over brute strength.
Increases Posture Points by 1.
Increases Critical Damage by 30%.
The strength of the sword is determined by the will of its wielder.
Stalwart Greatsword
Melee Weapon, Rare
200
ATK
Item level: 11
330 Slash
A
A two-handed sword that favors control of the opponent’s blade over brute strength.
Increases Posture Points by 1.
The strength of the sword is determined by the will of its wielder.
Soul Eater
Melee Weapon, Epic
200
ATK
Item level: 11
325 Slash
B
It is said this sword once belonged to the Ghost Captain. Its blade is as dark as the waters that will one day swallow its new owner.
This weapon has a special attack [F] that drains Health from nearby enemies. Cooldown: 2 min.
Special attack Damage additionally scales with Vitality.
When the blade is swung, the wind whistles—and the sea depths answer.
Soul Eater
Melee Weapon, Rare
200
ATK
Item level: 11
325 Slash
C
It is said this sword once belonged to the Ghost Captain. Its blade is as dark as the waters that will one day swallow its new owner.
This weapon has a special attack [F] that drains Health from nearby enemies. Cooldown: 2 min.
When the blade is swung, the wind whistles—and the sea depths answer.
Halberd
Melee Weapon, Uncommon
200
ATK
Item level: 11
310 Crude
B
Long enough to keep enemies at bay, and sharp enough to make them stay there.
Stay where you are! Don’t play dumb!
Plague Halberd
Melee Weapon, Epic
200
ATK
Item level: 11
320 Crude
B
Wounds the body, destroys the soul. It stinks like a ship’s hold after a long voyage.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Using the special attack instantly restores 35% of your maximum Health.
Lost by the Spaniards in the Swamps ages ago, it has absorbed the full power of the tree plague.
Plague Halberd
Melee Weapon, Rare
200
ATK
Item level: 11
320 Crude
Wounds the body, destroys the soul. It stinks like a ship’s hold after a long voyage.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Lost by the Spaniards in the Swamps ages ago, it has absorbed the full power of a terrible curse.
Executioner
Melee Weapon, Epic
200
ATK
Item level: 11
335 Crude
B
The blade of this halberd bears the memory of every criminal executed for the glory of the Spanish Crown.
Killing enemies grants stacks of Rage effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.
While the Rage effect is active, you gain Ward effect granting 15% Damage Resistance.
Takes their head off in one swing!
Well… sometimes two.
Well… sometimes two.
Executioner
Melee Weapon, Rare
200
ATK
Item level: 11
335 Crude
C
The blade of this halberd bears the memory of every criminal executed for the glory of the Spanish Crown.
Killing enemies grants stacks of Rage effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.
Takes their head off in one swing! Well… sometimes two.
Sturdy Halberd
Melee Weapon, Epic
200
ATK
Item level: 11
355 Crude
S
A sturdy weapon built to withstand head-on assaults, boarding actions, and even rust.
Increases Critical Hit Chance by 15%.
Base Damage of this item is 15 points higher.
Pirates keep their distance from this thing — and even sea monsters do.
Sturdy Halberd
Melee Weapon, Rare
200
ATK
Item level: 11
345 Crude
A
A sturdy weapon built to withstand head-on assaults, boarding actions, and even rust.
Base Damage of this item is 15 points higher.
Pirates keep their distance from this thing — and even sea monsters do.
Rapier
Melee Weapon, Uncommon
200
ATK
Item level: 11
230 Pierce
B
A balanced rapier without excess. Its guard is studded with chips… jagged notches from hundreds of parried blows. Still, it’s beautiful.
When fencing becomes a language of its own.
Rapier of a Thousand Cuts
Melee Weapon, Epic
200
ATK
Item level: 11
120 Pierce
B
The scarlet rose on the guard of this elegant rapier blooms by magic when drops of blood fall upon it.
Dealing Damage applies Bleeding. Stacks up to 5 times. Each stack deals 40 Damage per second.
When a target dies, all remaining Bleeding stacks transfer to the nearest enemy.
It is said the first wielder received it in exchange for a soul. Lies, most likely.
Rapier of a Thousand Cuts
Melee Weapon, Rare
200
ATK
Item level: 11
120 Pierce
C
An expensive Spanish rapier with a silver hilt. Its thin blade deals dozens of small wounds—each one slowly draining the life from its victim and leaving them to bleed out.
Dealing Damage applies Bleeding. Stacks up to 5 times. Each stack deals 40 Damage per second.
You ask how he died? Two ways. Gradually, then suddenly.
Rapier of Devastation
Melee Weapon, Epic
200
ATK
Item level: 11
210 Pierce
B
Plague wood winds its thin shoots around rough metal. The branches seem almost alive, waiting for a chance to sink into the enemy’s flesh.
Light Attacks apply up to 8 Plague marks. Heavy Attacks consume all accumulated marks, dealing bonus Damage for each.
If a Heavy Attack consumes more than 5 marks, you restore 40% of your Maximum Health.
As if the death wasn’t enough...
Rapier of Devastation
Melee Weapon, Rare
200
ATK
Item level: 11
210 Pierce
Plague wood winds its thin shoots around rough metal. The branches seem almost alive, waiting for a chance to sink into the enemy’s flesh.
Light Attacks apply up to 8 Plague marks. Heavy Attacks consume all accumulated marks, dealing bonus Damage for each.
As if the regular death wasn’t enough...
Sturdy Rapier
Melee Weapon, Epic
200
ATK
Item level: 11
255 Pierce
S
A slender steel rapier, seemingly made for friendly meetings beyond the city limits at dawn.
Increases the Perfect Block opportunity window.
Critical Damage is increased by 7.0%.
Light weapon. Light step. Quick death.
Sturdy Rapier
Melee Weapon, Rare
200
ATK
Item level: 11
255 Pierce
A
A slender steel rapier, seemingly made for friendly meetings beyond the city limits at dawn.
Increases the Perfect Block opportunity window.
Light weapon. Light step. Quick death.
Saber
Melee Weapon, Uncommon
200
ATK
Item level: 11
225 Slash
B
A simple saber, well-suited to hacking down foes on cramped ship decks.
It doesn’t sparkle, it doesn’t sing, and it doesn’t promise victory. It just cuts.
Cutlass
Melee Weapon, Epic
200
ATK
Item level: 11
235 Slash
A
A massive, deadly cutlass decorated with engravings resembling ocean waves.
Hits apply Take Aim! effect up to 9 stacks. Your next shot deals 10% bonus Damage per stack.
Attacks consume 15% less Stamina.
Best boarding feint? Shoot first.
Cutlass
Melee Weapon, Rare
200
ATK
Item level: 11
235 Slash
B
A massive, deadly cutlass decorated with engravings resembling ocean waves.
Hits apply the Take Aim! effect up to 9 stacks. Your next shot deals 10% bonus Damage per stack.
Best boarding feint? Shoot first.
Arboris Saber
Melee Weapon, Epic
200
ATK
Item level: 11
230 Crude
B
he blade of this saber is entwined with twisted branches of the plague tree. Its strikes rip through flesh, leaving horrific wounds that take years to heal.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Deals Crude Damage and scales with Strength.
Attacks with this weapon are more effective at converting Temporal Health into Health.
Legends claim the local people slew their god. For that, they were punished—and vanished from the face of the earth.
— John Doe, cartographer and traveler
— John Doe, cartographer and traveler
Arboris Saber
Melee Weapon, Rare
200
ATK
Item level: 11
230 Crude
C
The blade of this saber is entwined with twisted branches of the plague tree. Its strikes rip through flesh, leaving horrific wounds that take years to heal.
Dealing Damage grants you a stack of Corruption effect. At 5 stacks, the special [F] attack becomes available.
Deals Crude Damage and scales with Strength.
Legends claim the local people slew their god. For that, they were punished—and vanished from the face of the earth.
— John Doe, cartographer and traveler
— John Doe, cartographer and traveler
Razor
Melee Weapon, Epic
200
ATK
Item level: 11
245 Slash
S
Nassau pirates prefer swift and brutal weapons. This saber, razor-sharp and battle-hardened, is getting their highest praise.
Increases base Critical Hit Chance by 10%.
Increases the Perfect Block opportunity window.
Feints, eh? Blade to the throat—then overboard.
— Israel Hands
— Israel Hands
Razor
Melee Weapon, Rare
200
ATK
Item level: 11
245 Slash
A
Nassau pirates prefer swift and brutal weapons. This saber, razor-sharp and battle-hardened, is getting their highest praise.
Increases base Critical Hit Chance by 10%.
Feints, eh? Blade to the throat—then overboard.
— Israel Hands
— Israel Hands
Dueling Saber
Melee Weapon, Epic
200
ATK
Item level: 11
235 Slash
A
The blade of this saber has a bluish tint, as if it had been hardened in the icy waters of the northern seas.
Each successful Perfect Block applies Retaliation effect increasing your Damage by 10%. Stacks up to 3 times. Taking Damage removes the effect.
Increases base Critical Hit Chance by 10%.
I will be defeated one day. But not by you, and not today.
Dueling Saber
Melee Weapon, Rare
200
ATK
Item level: 11
235 Slash
B
The blade of this saber has a bluish tint, as if it had been hardened in the icy waters of the northern seas.
Each successful Perfect Block applies Retaliation effect increasing your Damage by 10%. Stacks up to 3 times. Taking Damage removes the effect.
I will be defeated one day. But not by you, and not today.
Sturdy Saber
Melee Weapon, Epic
200
ATK
Item level: 11
250 Slash
S
A simple, sturdy saber with no frills. Its blade is scored with jagged notches from countless skirmishes—and more than once it’s spared its owner a mortal wound.
Increases Posture Points by 1.
Attacks consume 20% less Stamina.
A simple weapon for hard times.
Sturdy Saber
Melee Weapon, Rare
200
ATK
Item level: 11
250 Slash
A
A simple, sturdy saber with no frills. Its blade is scored with jagged notches from countless skirmishes—and more than once it’s spared its owner a mortal wound.
Increases Posture Points by 1.
A simple weapon for hard times.
Blunderbuss
Ranged Weapon, Uncommon
200
ATK
Item level: 11
150 Pierce
D
A plain, run-of-the-mill blunderbuss. One shot is enough to hurt everyone standing nearby.
A boarding crew’s favorite weapon.
Dragon’s Breath
Ranged Weapon, Epic
200
ATK
Item level: 11
160 Pierce
C
A small, single-shot blunderbuss that spits a dense cone of flame, blasting aside everything in its path.
Dealing Damage has 60% chance of triggering fire explosion around the target.
Just make sure you don’t singe your mustache.
Dragon’s Breath
Ranged Weapon, Rare
200
ATK
Item level: 11
160 Pierce
D
A small, single-shot blunderbuss that spits a dense cone of flame, blasting aside everything in its path.
Bullets have a 20% chance to deal bonus Fire Damage.
Just make sure you don’t singe your mustache.
Reliable Blunderbuss
Ranged Weapon, Epic
200
ATK
Item level: 11
180 Pierce
B
A practical blunderbuss for firing in cramped crew quarters. Its only purpose is to throw a hail of shot in the enemy’s general direction.
At close range, shots have a small chance to knock enemies down.
Shots consume less Gunpowder.
Reloading fast matters more than aiming true.
Reliable Blunderbuss
Ranged Weapon, Rare
200
ATK
Item level: 11
180 Pierce
C
A practical blunderbuss for firing in a cramped crew’s quarters. Its only job is to send a hail of shot somewhere in the enemy’s direction.
At close range, shots have a small chance to knock enemies down.
Reloading fast matters more than aiming true.
Musket
Ranged Weapon, Uncommon
200
ATK
Item level: 11
550 Pierce
B
An ordinary musket that fits your hands like it was made for you.
It’s the shooter who’s to blame for a missed shot, not the weapon.
Infantry Musket
Ranged Weapon, Epic
200
ATK
Item level: 11
575 Pierce
A
A standard-issue musket of the French infantry square. In formation, accuracy takes a back seat—what matters is smartly executing every order barked by the officer.
Allows you to perform a special bayonet attack with [F].
This weapon’s Damage scales with Agility.
Movement while aiming does not affect weapon spread.
Fix bayonets! — the last phrase any enemy infantryman wants to hear.
Infantry Musket
Ranged Weapon, Rare
200
ATK
Item level: 11
575 Pierce
B
A standard-issue musket of the French infantry square. In formation, accuracy takes a back seat—what matters is smartly executing every order barked by the officer.
Allows you to perform a special bayonet attack with [F].
This weapon’s Damage scales with Agility.
“Fix bayonets!” — the last phrase any enemy infantryman wants to hear.
Reliable Musket
Ranged Weapon, Epic
200
ATK
Item level: 11
600 Pierce
S
It won’t win any prizes for accuracy, but it never misfires—even in the foulest weather.
Reloads faster than other muskets.
Increases Critical Damage by 20%.
Pirate wisdom says: You won’t miss if you shoot at point-blank range.
Reliable Musket
Ranged Weapon, Rare
200
ATK
Item level: 11
600 Pierce
A
It won’t win any prizes for accuracy, but it never misfires—even in the foulest weather.
Reloads faster than other muskets.
Pirate wisdom says: You won’t miss if you shoot at point-blank range.
Buccaneer’s Friend
Ranged Weapon, Epic
200
ATK
Item level: 11
585 Pierce
A
A musket with a long, flawless barrel for accurate shooting at large game.
While standing still, weapon spread is almost eliminated.
Deals 15% bonus Damage to animals.
Using poorly cast bullets in a weapon like this is nothing short of sacrilege.
Buccaneer’s Friend
Ranged Weapon, Rare
200
ATK
Item level: 11
585 Pierce
B
A musket with a long, flawless barrel for accurate shooting at large targets.
While standing still, weapon spread is almost eliminated.
Using poorly cast bullets in a weapon like this is nothing short of sacrilege.
Pistol
Ranged Weapon, Uncommon
200
ATK
Item level: 11
360 Pierce
B
What’s better than one shot? Two shots! It fires gentle, with hardly any kick. Just make sure you reload in time.
There are many like it, but this one is mine.
Plague Pistol
Ranged Weapon, Epic
200
ATK
Item level: 11
390 Pierce
B
It feels like this pistol’s bullets have an unnatural thirst for someone else’s blood.
Restores 40% of dealt Damage as Health.
…Or maybe even yours.
Drake’s Double-Barreled Pistol
Ranged Weapon, Epic
200
ATK
Item level: 11
370 Pierce
B
An elegant pistol with engraved barrels. The left reads ‘Head,’ the right ‘Eyes.’
Can fire two quick shots in succession.
Shots apply Vulnerability effect to the target. All Damage dealt to affected targets is increased by 15%.
They say its victims’ last thought is: ‘What the—?!
Drake’s Double-Barreled Pistol
Ranged Weapon, Rare
200
ATK
Item level: 11
370 Pierce
C
An elegant pistol with engraved barrels. The left reads ‘Head,’ the right ‘Eyes.’
Can fire two quick shots in succession.
They say its victims’ last thought is: ‘What the—?!
Reliable Pistol
Ranged Weapon, Epic
200
ATK
Item level: 11
400 Pierce
S
A simple, sturdy pistol that always catches enemies off guard.
Can fire 3 shots without reloading.
Deals 15% bonus Damage to pirates, outlaws, and other cutthroats.
There’s two kinds of people, my friend - those with loaded pistols and those who walk the plank.
History
Items marked with (*) use placeholder names because no English translation was available at the time of extraction.
Gunsmith Table
Resources Required:
Wood
10
Copper Ingot
10
Nails
10
Can be used to craft weapons.
Created
April 24, 2025 at 10:17 PM
Game Version: 0.5.0.0.15795-43-feature-Meta-RRR-14614-A1-Part10-PT-91d6fd1b
Gunsmith Table
Resources Required:
Wood
10
Copper Ingot
5
Nails
10
Updated
May 14, 2025 at 9:40 PM
Game Version: 0.5.0.0.17385-a712dfb4
Changed fields:
Description
Building cost
Weaponsmith Table
Resources Required:
Wood
10
Copper Ingot
5
Nails
10
Used for making weapons.
Can be built only within the designated Bonfire area.
Roof Required
Can be built only within the designated Bonfire area.
Roof Required
Updated
May 16, 2025 at 6:56 PM
Game Version: 0.5.0.0.17543-f65f4ab4
Changed fields:
Display name
Description
Weaponsmith Workshop
Resources Required:
Wood
10
Copper Ingot
5
Allows you to craft and upgrade weapons.
Requires a roof.
Works only within the Bonfire range.
Requires a roof.
Works only within the Bonfire range.
Updated
February 17, 2026 at 11:12 AM
Game Version: 0.7.0.0.12447-89-1a4a526f
Changed fields:
Display name
Description
Building cost