|
|
|
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
4
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
4
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
6
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A roughly made outfit, well suited for hacking through jungle thickets and fending off boar tusks.
Each time we journey to where the sky meets the sea, we begin a new legend.
— Exquemelin, a traveler
|
0s
|
|
|
|
2
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
2
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
3
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
4
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
3
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
4
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
4
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
6
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Well-treated, thick leather can withstand even a crocodile’s bite. Wearing it makes moving about feel safer.
Tracker’s Leathers
Crocodiles are scary, naturally. People, however, are scarier.
|
0s
|
|
|
|
2
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
2
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
2
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
3
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
4
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
3
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
4
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
4
Used in tailoring.
Crafted at a tanning rack.
2
Used in tailoring.
Crafted at a spinning wheel from flax fiber.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
6
Boots made from this hide might see you mistaken for an aristocrat.
Obtained from crocodiles.
2
Excellent moisture resistance. Suitable for sails and sturdy clothing.
Crafted at a tanning rack.
1
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
This outfit, sewn from coarse fabric, isn’t about protection—it’s about speed. It allows swift movement and easy use of the blade.
Flibustier’s Attire
Armor is for cowards. Your best protection is a blade that pierces the enemy’s heart.
|
1s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A plain, run-of-the-mill blunderbuss. One shot is enough to hurt everyone standing nearby.
A boarding crew’s favorite weapon.
|
0s
|
|
|
|
10
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
Used for crafting tools, armor and other items.
Smelted in a smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A small, single-shot blunderbuss that spits a dense cone of flame, blasting aside everything in its path.
Just make sure you don’t singe your mustache.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A small, single-shot blunderbuss that spits a dense cone of flame, blasting aside everything in its path.
Just make sure you don’t singe your mustache.
|
0s
|
|
|
|
10
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
Used for crafting tools, armor and other items.
Smelted in a smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A practical blunderbuss for firing in a cramped crew’s quarters. Its only job is to send a hail of shot somewhere in the enemy’s direction.
Reloading fast matters more than aiming true.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A practical blunderbuss for firing in a cramped crew’s quarters. Its only job is to send a hail of shot somewhere in the enemy’s direction.
Reloading fast matters more than aiming true.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
An ordinary musket that fits your hands like it was made for you.
It’s the shooter who’s to blame for a missed shot, not the weapon.
|
0s
|
|
|
|
10
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
Used for crafting tools, armor and other items.
Smelted in a smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A musket of the French infantry square, tuned for quick drills rather than careful duels. Keep moving, keep aiming, and let the bayonet answer anyone who gets too close.
“Fix bayonets!” — the last phrase any enemy infantryman wants to hear.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A musket of the French infantry square, tuned for quick drills rather than careful duels. Keep moving, keep aiming, and let the bayonet answer anyone who gets too close.
“Fix bayonets!” — the last phrase any enemy infantryman wants to hear.
|
0s
|
|
|
|
10
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
Used for crafting tools, armor and other items.
Smelted in a smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
It won’t win any prizes for accuracy, but it never misfires—even in the foulest weather.
Pirate wisdom says: You won’t miss if you shoot at point-blank range.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
It won’t win any prizes for accuracy, but it never misfires—even in the foulest weather.
Pirate wisdom says: You won’t miss if you shoot at point-blank range.
|
0s
|
|
|
|
10
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
Used for crafting tools, armor and other items.
Smelted in a smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Forged for the Caribbean’s best hunters: hold your breath, hold your ground, and even thick hide won’t save your prey.
Using poorly cast bullets in a weapon like this is nothing short of sacrilege.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
7
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
Forged for the Caribbean’s best hunters: hold your breath, hold your ground, and even thick hide won’t save your prey.
Using poorly cast bullets in a weapon like this is nothing short of sacrilege.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
What’s better than one shot? Two shots! It fires gentle, with hardly any kick. Just make sure you reload in time.
There are many like it, but this one is mine.
|
0s
|
|
|
|
10
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
Used for crafting tools, armor and other items.
Smelted in a smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
An elegant pistol with engraved barrels. The top one reads 'Head,' the bottom - 'Eyes.'
They say its victims’ last thought is: ‘What the—?!
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
An elegant pistol with engraved barrels. The top one reads 'Head,' the bottom - 'Eyes.'
They say its victims’ last thought is: ‘What the—?!
|
0s
|
|
|
|
10
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
Used for crafting tools, armor and other items.
Smelted in a smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A simple, sturdy pistol that always catches enemies off guard.
There’s two kinds of people, my friend - those with loaded pistols and those who walk the plank.
|
0s
|
|
|
|
7
Used for making weapons, ship materials and much more.
Harvested in the Foothills from Divi-divi trees.
5
An ingot smelted from ancient iron of unknown composition.
Smelted in a large smelting furnace.
3
Required for crafting quality firearms and leather armor.
Purchased from Buccaneers.
|
1
A simple, sturdy pistol that always catches enemies off guard.
There’s two kinds of people, my friend - those with loaded pistols and those who walk the plank.
|
0s
|